I have struggled with trying to get a normal map created for a simple re-tex of a vanilla sign for too long. I do not have PhotoShop, have never even attempted this sort of thing, and so sadly I am watching the time just get burned away while on the edge of release of BladeSong because of this small, yet huge problem.
The sign original textures has barely been changed, apart from the text on the sign.
I could truly use some help here. My only other option is to just blank out the text area on the original normal map, and proceed without there being any 3d effects on the new lettering at all. Truly, it is not my area of knowledge, and need to get BladeSong out, after so much time spent on it, cannot afford to be hitched on this for days or a week.
I will happily put ones name directly in the credits on the main site for BladeSong, and anywhere else the credits listing is put down, for having created the normal map for this sign.
I'll be the first to admit I normally don't ask this sort of thing directly here, and usually try to figure it out myself, but I've seen enough from a few tutorials to know this is way out of my league, I'm a coder, not a modeler, and truly need some help.
I have packed up the new sign created of which needs a normal map, plus the original sign.dds, and the original signs _n.dds, plus the original .nif in case for some reason it is needed, all in the tiny download link below.
http://rapidshare.com/files/348439853/TessShopSignFiles.rar.html
Again, I expect nothing here, if worst comes to worse I will just go with a blank normal map for the new text, and hopefully that may 'fly'.. But if someone is willing to somewhat.. 'save the day here'.. I will give full credit direct in the mod creds for their aid.
Sincerely.
Sorn.