{RELz} M14 EBR Weapon Mod

Post » Thu Nov 18, 2010 11:06 am

M14 EBR vs.0.9
by Khugan


Description
This mod adds several versions of the M14 EBR to FallOut 3. The meshes and textures were made by me with the exception of those mentioned in the credits. The rifles use 7.62x51 ammunition and requires the use of CALIBR. There are different version of the rifle; some with short and extended stocks; some with short and long barrels. There are also a few sniper versions, and a special SOP type. There are currently 7 rifles in total. These are available at Crater Side Supply. A wasteland merchant has also been added to a hill overlooking Relay Tower KX-B8-11. (near Grisly Diner) (16, 20 WasteLand in the GECK) The added merchant with my name-sake has some "extra items" in his inventory.

Ammunition
I've made a new mesh for both the shellcasing and the ground model you see if you drop ammo on the ground. If you use the traveling merchant esp packaged with CALIBR, you should probably load my mod after it. If you use another mod that also uses CALIBR and 7.62x51, decide which ground models you want to see in game and load that mod last. Shellcasings are independent of other mods and should pose no conflict. There is a bit of extra ammo on the table outside the Mega-Home

Installation
Install like any mod, just consider which ammo ground nif you want to see when setting load order in relation to other mods that may use 7.62x51 ammo. Copy the folders and esp file to your FO3 Data folder. (Fallout Mod Manager recommended)

Requirements
http://www.fallout3nexus.com/downloads/file.php?id=3447
Fallout 3 fully patched.

Credits
jackpack the SOP modded m14 has some attachments and also the bipod on one of the sniper rifles is from his mod Weapon Upgrade Kit and Tutorial.
Honnou for Realistic Gunshot Sounds
Bethesda Softworks for another excellent game.
Phoenix and Mannyphresh for betatesting.
http://www.youtube.com/user/DARKFIREGAMING for the awesome video!


http://www.youtube.com/watch?v=AXNHBUxUBVM
http://www.fallout3nexus.com/downloads/file.php?id=11584
http://www.mediafire.com/?e2vmjfm4zjz for those that don't like the blue. :P
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George PUluse
 
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Post » Thu Nov 18, 2010 9:40 am

Well done, Khugan.
Looks amazing!
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matt white
 
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Post » Thu Nov 18, 2010 10:18 am

Well done, Khugan.
Looks amazing!


TVM. I hope the mod does the video justice! :D
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Danny Blight
 
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Post » Thu Nov 18, 2010 8:46 pm

Nice work! I'll definitely have to give this a try.
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K J S
 
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Post » Thu Nov 18, 2010 7:17 am

Nice work! I'll definitely have to give this a try.

Thanks Zealotlee. Means a lot coming from you. ^_^
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Ashley Tamen
 
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Post » Thu Nov 18, 2010 10:56 am

Yay! Downloading right now! The screens look great. :)
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xxLindsAffec
 
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Post » Thu Nov 18, 2010 2:33 pm

Its amazing! I just have one slight request. Would it at all be possible to make a texture for the lens where they aren't blue like that? maybe a black or a grayish color? It is just slightly distracting when I run with it and it just looks a bit funny to me. Other then that its perfect! Thanks ^_^
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KU Fint
 
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Post » Thu Nov 18, 2010 9:17 am

Its amazing! I just have one slight request. Would it at all be possible to make a texture for the lens where they aren't blue like that? maybe a black or a grayish color? It is just slightly distracting when I run with it and it just looks a bit funny to me. Other then that its perfect! Thanks ^_^


I'll add this request to the list. Thanks and I'm glad you like it.
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Ellie English
 
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Post » Thu Nov 18, 2010 11:16 am

Awesome! I've been waiting for someone to make this gun. Thanks!
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Mr. Allen
 
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Post » Thu Nov 18, 2010 11:42 am

Downloaded. I haven't played using it yet but it looks great!
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Baby K(:
 
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Post » Thu Nov 18, 2010 9:58 am

It's exactly like the one I held, and with the piece of cloth hanging its exactly the vision of the one a character carries that I'm writing about.

Nice :goodjob:
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Logan Greenwood
 
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Post » Thu Nov 18, 2010 1:57 pm

It's exactly like the one I held, and with the piece of cloth hanging its exactly the vision of the one a character carries that I'm writing about.

Nice :goodjob:


Glad you like it. I had some pretty good photos to model from, and I tried to be as precise as I could without pushing the poly count too far.
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Nuno Castro
 
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Post » Thu Nov 18, 2010 11:06 pm

nice work!
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Stryke Force
 
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Post » Thu Nov 18, 2010 11:54 am

nice work!


Wow, thank you throttlekitty! :)
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DarkGypsy
 
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