Drugs

Post » Sun Nov 28, 2010 1:20 pm

I've been toying with an idea in my head of making a Fallout 3 based fanfic about a sociopathic serial killer. I've decided I might give it a shot over in the fanfic section for Fallout, but I want it to be acurate enough to fit into the Fallout universe. I know there are a lot of drugs in Fallout, but I need to know if there is one that if given enough dosage fast enough it will cause the recepiant to pass out immediatly. Jet causes a euphoric high, I beleive, so I figured that won't work. I need the drug to knock them out, not kill them. Do we know enough about any drug that we can deduce that it can cause a user to pass out quickly? I've been thinking med-x, but not entirely sure. Maybe even a mixture of two or more drugs.

If anyones interested in reading the fanfic it might be up today or tomorrow in the fanfic section. If this is the wrong forum, I aplogize and will alert a mod myself if need be to move it. I figured the general Fallout discussion will work so I can get suggestions for drugs from any of the Fallout games.
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Juan Cerda
 
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Post » Sun Nov 28, 2010 6:21 pm

I think the only in-game "chem" (not drugs... Drugs are bad, Mkay) that has the right effect would be the Healing powder, although it takes a large dose. If you want to keep with in Canon items, maybe it could be a custom mix using either (or both) Xander roots or Broc Flowers (the key components of Stimpacks and Healing powder).

But, I think this is an area where sticking to in-game chems isn't required. I see no reason why chloroform or other real world tranqs couldnt reasoinably exist in the fallout world (those auto-docs have got to use something as a general anaesthetic).
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Carolyne Bolt
 
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Post » Sun Nov 28, 2010 5:46 pm

I think the only in-game "chem" (not drugs... Drugs are bad, Mkay) that has the right effect would be the Healing powder, although it takes a large dose. If you want to keep with in Canon items, maybe it could be a custom mix using either (or both) Xander roots or Broc Flowers (the key components of Stimpacks and Healing powder).

But, I think this is an area where sticking to in-game chems isn't required. I see no reason why chloroform or other real world tranqs couldnt reasoinably exist in the fallout world (those auto-docs have got to use something as a general anaesthetic).

I don't think I could use healing powder... That seemed to me to be something used almost exclusively by tribals and the few travelers they trade with. I will probably use chloroform at one point or another, but something that can be injected with a needle is what I'd like to use for the pilot chapter.

Using a real workd substance hadn't even crossed my mind, dunno why... I suppose I'm gonna have to look into some of this stuff now. Probably gonna write chapter one tonight and see what the response is.

EDIT: I had to change around some things but chloroform got the job done. The fanfics pilot chapter is up. A mod can lock this thread if they like.
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e.Double
 
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Post » Sun Nov 28, 2010 1:09 pm

The fanfics pilot chapter is up. A mod can lock this thread if they like.


OK, closed.
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Jon O
 
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