Nope, no mention of that as I can see. I'm also holding my breath and hoping that we'll get to see handplaced loot and artifacts (that are not levelled)
Cartoony? Far from it actually. It feels very natural, old and ancient when looking at the ruins with the waterfalls. In my opinion TES4 looked a lot more cartoony than these images from TES5 if I had to make a comparison.
The faces also look much more natural. So more in terms of seeing actual people and less Puffy-cheek-roundface the Barbarian
Cartoony? Far from it actually. It feels very natural, old and ancient when looking at the ruins with the waterfalls. In my opinion TES4 looked a lot more cartoony than these images from TES5 if I had to make a comparison.
The faces also look much more natural. So more in terms of seeing actual people and less Puffy-cheek-roundface the Barbarian
I'm thinking Fallout 3 level, in this regard. If what I've heard about Fallout 3 style level-scaling being in Skyrim is true, I assume that means item-scaling will be going, taking artifacts being permanently stuck at the level you obtain them with it. I hated that, but I'm hoping for just a simple unique weapon/piece of armor being placed here and there, even if among containers full of random loot. I found the occasional cool backstory/design in Oblivion's dungeons, but that's not enough for me. I hope for a combination of unique backstories, designs, and hand-placed items of value at a higher rate than one of every 10-15 dungeons having some oddity in them. I thought Fallout 3 was perfect, in that regard, though... better than any Elder Scrolls game before it. My first set of ebony armor in Morrowind was found in the bottom of a Daedric ruin and was pretty rare. I want to relive that experience.