» Sun Dec 12, 2010 6:59 pm
Eh, the poll is insufficient, but here's my take on what you have.
Imperial Legion - Not going to happen if you ask me. The Cyrodiilic empire at the start of the Infernal City was hardly together, and I doubt a Mede will scream a Thu'um like Tiber, or be a divine that is of the likes of Reman I.
Fighters Guild - One will probably exist. However, I have a feeling it'll be more than THEE Fighters Guild, as the fall of the Septim Empire would have ended their charter (and thus their monopoly on hireable legal mercs), allowing other mercenary organizations to pop up.
Mages Guild - It was toppled, and in its ashes were born The College of Whispers and The Synod. Will they be in Skyrim, dunno, but I bet there will be a magical organization or two in Skyrim.
Thieves Guild - Easily.
Dark Brotherhood/Assassins Guild? - The Dark Brotherhood have a monopoly on assassinations, and thrive on chaos. Heck, during the crummy parts of the 2nd era (between the fall of the Reman Empire and the rise of Tiber Septim, which was worse than what we have now), they grew extremely fat with gold.
Necromancer Cult? - I'd rather not, and have necromancers be part of legal mage organizations
Imperial Cult - Doubtful. The religion of the 9 tied in heavily with the last empire, and with its fall, I could see it declining in areas. Heck, I doubt the nords would really tolerate Shor's absence in the 9 and Akatosh's utmost praise.
Blades? - EDIT: I bet they'll tie into the MQ.
Merchants Guild? - What stuff are they having a monopoly on?
Skyrim Cult?(I dont know wanted to make it ten choices this probably doesnt exitst) - Cults to Shor are probably going to be very prevalent.