[RELZ] Vvardenfell Imports (thread 2)

Post » Mon Dec 13, 2010 11:22 pm

will this mod work with better cities. shop location. could i add these to the levelled list, how?
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Louise Lowe
 
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Post » Mon Dec 13, 2010 6:31 pm

If that doesn't work you could try disabling the mod, saving your game (unfortunately you'll lose any of the items you collected) and then re-enabling the esp.

Or you can try adding him with the cs, I believe his npc id starts with vi.

Orrr I left the testingchest in the "testinghall" cell. (open up the console and type coc testinghall)
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kitten maciver
 
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Post » Tue Dec 14, 2010 6:09 am

will this mod work with better cities. shop location. could i add these to the levelled list, how?


you can try using the open cities patch which moves the shop outside the city gates (it's located in the files section).

As far as the leveled lists try a google search, there are a bunch of tutorials available.
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Cat
 
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Post » Tue Dec 14, 2010 6:42 am

i'd bet the open city patch would work thank, on both accounts.
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adam holden
 
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Post » Tue Dec 14, 2010 10:12 am

Hey all!

I want to download this mod, but the only thing stopping me is wondering if this will work with Robert's Male body?
If anyone has any know about which body mods this does/doesnt work with, that would be appreciated!

Thanks!


EDIT: I meant Robert not Roger...
Its a wonderful day in the neighborhood...
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Neko Jenny
 
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Post » Tue Dec 14, 2010 5:44 am

It'll work with robert's male body.
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Alada Vaginah
 
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Post » Tue Dec 14, 2010 7:21 am

It'll work with robert's male body.

Thanks much kindly
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Quick Draw
 
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Post » Tue Dec 14, 2010 4:07 am

One other quick question,
it says that it is incompatable with Open Cities. I run Better Cities and Open Better Cities, will the mod conflict?

EDIT:
Also, the zip files I downloaded from the mirrors, are they parts or seperate files? Like do I need to combine them and open them, or just open them individually?
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Sabrina Steige
 
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Post » Tue Dec 14, 2010 10:06 am

There's a patch in the files section for open cities, just be sure to load the patch after the vvardenfell imports esp.

No just install them as directed (check the description tab for the proper order).
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koumba
 
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Post » Mon Dec 13, 2010 9:41 pm

I re-installed this awesome mod but sadly I still get missing icons and some of the helms are just represemted by this weird black thin disc behind the head (sorry no pic).
I only installed the 2 first parts of the mod - no addon.

:(
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Rachael Williams
 
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Post » Mon Dec 13, 2010 9:37 pm

90% chance you have folders in the wrong place Mercer, or you might not have shivering isles installed/enabled.

Also be sure to load the vi esp after shivering isles.
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Alexander Lee
 
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Post » Mon Dec 13, 2010 10:56 pm

*Scratches head* I don't understand it. The first time I installed the mod I didn't see any bugs but now I do and I did the same when I installed. I have SI, load order correct and I didn't change the folders or anything. I just made an OMOD and activated it. *Thinks*
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Rhysa Hughes
 
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Post » Mon Dec 13, 2010 11:03 pm

*Scratches head* I don't understand it. The first time I installed the mod I didn't see any bugs but now I do and I did the same when I installed. I have SI, load order correct and I didn't change the folders or anything. I just made an OMOD and activated it. *Thinks*



Maybe the omods the problem. Try reinstalling with 7 zip selecting the data folder in each file and installing into the bethesda softworks/oblivion directory.

Edit: after you're done reinstalling check the meshes folder for vvardenfellarmormod. If that folder is in the right place everything else should be as well.
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Reven Lord
 
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Post » Tue Dec 14, 2010 3:42 am

I know this is a thread necromancy but I want to know why is everything so expensive?!
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Facebook me
 
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Post » Tue Dec 14, 2010 10:16 am

I know this is a thread necromancy but I want to know why is everything so expensive?!


Awesomeness comes at a price.

Glad to see everyone loves the mod so much - grats Myth! Just popping my head up to see what's going on these days. I'm still around if ya need me, just really swamped with a huge (gi-NORMous) mod project...
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marina
 
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Post » Tue Dec 14, 2010 7:49 am

Hey Omega,

Unfortunately, I'm more or less retired (thermonuclear computer meltdown) otherwise I'd offer up my services. As for the price of the goods, Omega is right, awesomeness does have a price (and that price ... is steep).

Romano: If you're really that put off, it's not very hard to alter the values of items in the cs, or you can just coc "testinghall" and loot the chest labled vitestingchest.

To be honest, I really am proud of this mod, despite the fact I didn't create the meshes. It took months just to do the texturing and nifscope work and when I started I really had humble aspirations (I was just going to retexture ghogiel's mw armors). So the fact that it's being well received really is a relief.

My only regret is that I didn't pare down the number of armor sets in the release. The huge file size is probably scaring some people off.

So to everyone who still has a serviceable gaming computer, download vvardenfell imports and the addon, equip the http://www.tesnexus.com/downloads/images/28246-1-1259029765.jpg and tear some brigands apart with a daedric dai katana. I hear it's good for the soul. :)

Just be sure to call one of them "n'wah" first!
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Pete Schmitzer
 
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