So, what I'd like to do, is have a chest that can be lockpicked as usual, but if the player has a high enough (let's say, Conjuration) skill, then he/she can recognize some Daedric runes carved into the chest, which brings up a message window like:
Before you open the chest, you notice some Daedric runes carved into the chest. They say:
"I prepared Explosive Runes this morning"
"I prepared Explosive Runes this morning"
(The 'Impact' font being a placeholder for the 'Daedric' one bliviongate:)
And after closing the window, the player can either open the chest (getting hit with a fireball or a summoned Scamp or whatever), or dispel the chest, allowing it to be opened safely. And if the player's Conjuration isn't high enough to bring up the message window, then he/she can open or dispel it anyway, but doesn't get the warning.
So, how would I go about doing this?