We'll learn single words and then have a menu where we can combine three of them into a shout.
It will allow for some discovery as we expiriment with different word combinations. The order of the words will matter.
Something new to find in caves/ruins will be writing carved into the walls in dragon tongue, from which we will gain new words to expiriment with.
That's what I'm hoping for.
But this has also a drawback. Either you get only a handfull of words, which will limit the "Cath em all" principle or the vast majority of combinations will have no effect, which is frustrating.
Little example: We will get around 20 shouts of three words each. Let's assume thta we have 60 different words. That makes 205320 combinations. Only 20 combinations will hit. That's a mere 0.01 %. Or other speaking if you just have to guess your shouts you will hit a right shout in every 10000th try.
The other way around we could get 24 different shouts out of 4 words! With 6 words we only would hit a right shout in every 6th try.
So the number of words has to be really limited or we need another way do find the right shouts. Maybe each word is only usable at a predefined position (like 20 word for the first word and so on). Maybe we must additionally learn the shouts themselves.