Force 1st Person

Post » Mon Dec 20, 2010 11:55 am

For example, when my character gets knocked down, it'll change from 1st to 3rd person. This really breaks immersion for me, and I want to know if its somethin a script or global game setting could fix. Thanks. :)
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Stephanie Kemp
 
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Post » Mon Dec 20, 2010 1:11 pm

Don't think so. Since havok takes over at that point, there aren't any animations involved. If you were to force the camera to first person ( using toggleFirstPerson ) during that time, the camera would probably be in its normal position.
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мistrєss
 
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Post » Mon Dec 20, 2010 3:02 pm

I don't feel immersed when every npc uses one of the same four voice actors they fished up from the mailroom without warning, so thirdperson hoodly is far from what I would put at #1 immersion buster but still...

look into DisablePlayerControls on the geck wiki. one of the flags forces first person as a side effect.
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Nymph
 
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Post » Mon Dec 20, 2010 7:05 pm

I don't feel immersed when every npc uses one of the same four voice actors they fished up from the mailroom without warning, so thirdperson hoodly is far from what I would put at #1 immersion buster but still...

look into DisablePlayerControls on the geck wiki. one of the flags forces first person as a side effect.


Actually, a lot of the voice actors are local theater actors or radio personalities in the DC area. http://fallout.wikia.com/wiki/Diana_Sowle?
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Haley Cooper
 
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Post » Mon Dec 20, 2010 6:32 pm

Actually, a lot of the voice actors are local theater actors or radio personalities in the DC area. http://fallout.wikia.com/wiki/Diana_Sowle?


They still sound like they were fished from the mail room and handed a stack of papers with a "Just read them in order, here's a glass of water"
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Dark Mogul
 
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Post » Mon Dec 20, 2010 2:58 pm

This thread got kind of off topic, anyone have any ideas as to how to tackle the problem I've posted?
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Josephine Gowing
 
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Post » Mon Dec 20, 2010 6:15 pm

This thread got kind of off topic, anyone have any ideas as to how to tackle the problem I've posted?

Maybe http://fallout3nexus.com/downloads/file.php?id=11135 is what you're looking for?
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Stephy Beck
 
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Post » Mon Dec 20, 2010 1:21 pm

As already suggested, I think http://geck.gamesas.com/index.php/DisablePlayerControls is your best bet. Specifically:

DisablePlayerControls 0 0 0 1

...and then at some point:

EnablePlayerControls 0 0 0 1

...so POV switching works as usual again. I'm not sure if you'd have to wait until the whole knockdown sequence was complete to enable POV switching again - you might be able to have the EnablePlayerControls line immediately after DisablePlayerControls, which would be nice - unless you don't even want to allow the player to manually toggle POV during that time.


By the way shadeMe, toggleFirstPerson is an OBSE function - we don't have anything equivalent for FO3.
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LittleMiss
 
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