» Tue Dec 21, 2010 12:27 am
I'd say I'd was done good, it could have been better, of course, but overall I liked the idea. Since each major city, other than Kvatch, of course, seeing as it kind of got destroyed, has a house availble, so you get a fair amount of different options in terms of where you live, and the fact that you need to buy the houses ensures that you can't get the best house from the start. My main complaint with the housing options in Oblivion is that other than Rosethorn Hall, none of them really offer much to satisfy a player like myself who likes to collect various items in the game and put them on display in the house, it was the only house that had display cases in it, I would also say that in future Elder Scrolls games, Bethesda should take a look at some of the features from popular house mods that help to make houses more practical and useful, hopefully if Bethesda implemented some of those concepts into the game by default, it could make houses useful for more than just providing players with their own personal stash, not that I don't have having a place to stash my things, but houses are supposed to be more than just a place to put anything you don't want to carry with you, they're supposed to be... homes.
Also, I really wish that there had been at least one, preferably two, houses in Shivering Isles as well, one for Mania, and one for Dementia, because I like the more exotic environments of Shivering Isles over those of Cyrodiil, so it would be nice to be able to live there if I so chose. Besides, considering what happens at the end of the expansions questline, it seems only reasonable that the player get a permanent residence there. So in short, if Bethesda makes one or more expansions for future games, they should be sure to add housing options in the new location added by it too.
I don't mind not being able to custom decorate houses as I figure that such a thing would be hard to do well, though I wouldn't mind if there was a little more choice in terms of buying furniture for your house. Like you could have two or more options of what to put in a specific location, and you could only choose one (Though you should be able to buy the other one at a later time to replace what you got before if you should decide you want it more.) I'm thinking of things like being able to choose whether you want a chair or a shelf in a certain place, or something like that. This could give the player a little more room to personalize the houses without either making some system of interior decoration that is unnecessarily complex for a game of this type, or making the furniture items with actual physics, which could lead to utter chaos if Bethesda doesn't improve the physics, or allow the player to lock such items in place after putting them in the right location.
Another problem I have with houses in the game is because the way Bethesda implemented Havok Physics can make it difficult to decorate at times. Items have a tendency to float in the air a couple centimeters off the ground, or fall off, or through, objects when you enter the room, I'd say that in future Elder Scrolls games, Bethesda should either give players some sort of option to "lock" items in place on shelves, or make the behavior of the physics less wonky.