The 150% benefit would last for like half the day. Its not a 20 second benefit you get after eating.
....which is EXACTLY what I wouldn't want to see. At that point, 150% becomes "normal".
That reminds me of a line in the movie "This is Spinal Tap". The one guitarist is boasting about the mods to his amp, and how it now goes to "11". The other guitarist tells him that it's just renumbered, and still only goes to "10", but that it "says 11". Argument ensues.
Either food/drink/sleep should give a SLIGHT benefit (10-25% boost) for attending to them (Normal mode), OR give a penalty for not taking care of your character (hardcoe mode). Doing both, especially with an extreme boost, seems too "gamey".