I do think, though, that some guilds shouldn't care about skills. It annoyed me that my Scout in the Tribunal temple had to stay a low rank, because his only related skill was alchemy.
It should only be skill specific guilds, such as the Fighter's guild, or the Mage's guild that force you to have levels. The Temple is hardly a Healer's Guild.
I understand your point from a realism point of view, but from a gameplay point of view, I feel that there should be skill requirements in guild.
I understand what you mean... man I really hope they improve acrobatics in the next game, I want to be a Jester with a custom-made staff, with illusion/mysticism skills going through the Mage's guild. Lol.
But either way, I completely get what you're saying.