I just read a preview for the game in the latest issue of Game Informer and, while I LOVE everything I've read about it, one thing there puts me off:
You start as a prisoner. Again.
Arena: Starts off in a prison like dungeon of some kind.
Daggerfall: Starts off with you being released by the emperor to do a task.
Morrowind: Starts off with you being released from custody into Vvardenfell.
Oblivion: Starts off with you in a jail cell.
Why is the player character always some sort of prisoner? Is there something that ever explains this?