Applying items in geck / texture errors

Post » Sat Jan 29, 2011 11:28 pm

Ok so I wanted try and convert an armor mod from Oblivion to FO3 myself since there arent alot of modders for FO3 compared to Oblivion, so have to try and do it myself, however Im very very new at this and ran into some problems along the way.

So will try and explain here.

Used this guide http://www.fallout3nexus.com/downloads/file.php?id=11380 to convert an armor to FO3

http://www.tesnexus.com/downloads/file.php?id=25909 is the armor I wanted to try on,

I opened the file in Nifscope once it was converted to add the textures. It looks correct in nifscope after I selected the textures. Save and exit. So went on to add it into the Geck. When I go to select the nif file the textures are missing in preview window. http://img688.imageshack.us/img688/1173/geckpreview1.jpg http://img260.yfrog.com/img260/8098/geckpreview2.jpg

Made the esp file anyway, checked it in the fomm, launched game and added it via the console. That worked and I put it on and: http://img362.imageshack.us/img362/866/info3.jpg http://img707.imageshack.us/img707/1127/info32.jpg

But as you can see, its missing some textures still and also needs to be fitted onto the player body and not on top of my shoulders, garden gnome or a companions shoulders. Sometimes it shows up half burried in the ground. Everywhere but where it's supposed to be.


If anyone knows what i've done wrong or missed something in the geck / nifscope / blender pls let me know.
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hannah sillery
 
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Post » Sun Jan 30, 2011 12:07 am

as far as i know you forgot to rigg the clothing for fallout. i had the same problem when i tried to make some clothing untill i found this one..http://www.fallout3nexus.com/articles/article.php?id=196 now it depends on what exactly you want to do with it to follow all steps that are included. hope this helps you when it is not solved yet.
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sally coker
 
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