Defeated the Arena at level 2

Post » Sun Jan 30, 2011 1:16 pm

Seriously... I am just level 2 and beat the grand master champion ... 5 shots of steel arrows in his head and he was dead :\

I was hoping to get massacred by the time i reached Brawler rank... I like Hard games.....

edit: My difficulty was at 50%
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Mon Jan 31, 2011 12:43 am

Seriously... I am just level 2 and beat the grand master champion ... 5 shots of steel arrows in his head and he was dead :\

I was hoping to get massacred by the time i reached Brawler rank... I like Hard games.....

edit: My difficulty was at 50%

Then turn up the difficulty.
User avatar
Del Arte
 
Posts: 3543
Joined: Tue Aug 01, 2006 8:40 pm

Post » Sun Jan 30, 2011 8:55 pm

Then turn up the difficulty.


Thats not really my point .... the Arena grand masters, and Gladiator ranks should only be defeatable when i reach above level 15 or something.. He is a grand champion
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Sun Jan 30, 2011 3:57 pm

Thats because virtualy every aspect of this game is scaled to match your character's level. Because you were only a level two character all of your opponents were level two (or equivilent). The game actualy tends to get harder as you level up becuase once your combat based skills max out all you have left to level are the ones that have no affect on your fighting. but your enemies still get stronger none the less. If you were level 50 when you entered the arena you probably would have been massacred.
User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Sun Jan 30, 2011 3:32 pm

Yes...Oblivion is the wind beneath my bosom, alas its leveling and scaling are flawed to the point of broken. Things will get harder instead of getting easier as you would think. The worst part of this is leveled loot though. Whats the point of getting a level 4 Shadowhunt if your focusing on stealthy arching? With this In mind, I actually grind to level 25 or 30 and stop leveling before I even take a quest or pick loot I want for my role-play. This usually entails a lot of duping and training though.
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Sun Jan 30, 2011 5:02 pm

You mean am not gonna bump into lvl 20 ogres or trolls or something and run for my life ?
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Mon Jan 31, 2011 2:14 am

You mean am not gonna bump into lvl 20 ogres or trolls or something and run for my life ?


You can with mods like http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953, which makes it so everything DOES NOT revolve around you. So yes, right out of the sewers and you go to some cave, you may find a bunch of ogres/trolls/other high level creatures.

It also adds other stuff. I would recommend it, that is if you are on the computer.
User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Sun Jan 30, 2011 11:45 pm

How? Even with level-scaling and a heavily-armored knight, I've never been able to do it at level 2.
User avatar
Cameron Garrod
 
Posts: 3427
Joined: Sat Jun 30, 2007 7:46 am

Post » Sun Jan 30, 2011 3:24 pm

How? Even with level-scaling and a heavily-armored knight, I've never been able to do it at level 2.


Some race/class combinations are rather easy. A good one is a Nord. That 50 damage frost touch you can use once per day is mean. The other racial power helps. Focus on strength/endurance with warrior birth sign and you easily plow right through the other combatants. Throw in a few health potions and it simply becomes unfair. As to the original poster the game scales like other people have mentioned but I have a roleplay explanation for it. Just because someone is grand master of the arena doesn't mean they're the baddest of the bad. Remember, anyone can enter the Arena. People who are reknown mercenaries or have a good job paying quite a bit of money likely won't want to risk their lives in the arena. They get better fame and are more reknown outside the arena than in and likely get paid quite a bit more. Some people prefer to be sneakier and trickier, fight along side others, and some might find it inhumane. There's quite a few people, for various reasons, that won't participate.

Take Gladiators back during Rome. Many are slaves forced to fight for survival. Many don't have actual experience. Some do. It's quite possible to do effectively without being the best of the best. Chances are there's soldiers and commanders that could make short work of the greatest arena champions. So don't sweat it. For commoners the Grey Prince is unbeatable in your game but later on you'll be dealing with some Marauders who are so nasty and good at what they do they've had to aovid society completely because the entire law is against them. So hard core they can't set foot near a town without all the guards recognizing them for who they are and their deeds.
User avatar
~Amy~
 
Posts: 3478
Joined: Sat Aug 12, 2006 5:38 am

Post » Sun Jan 30, 2011 3:12 pm

not gonna bump into lvl 20 ogres or trolls

Trolls start to show up at level 6 in vanilla Oblivion and do not scale (they remain level 6 always). Ogres show up at level 16 and scale (always between player level and 3 levels beneath player level).

So...at level 2, no. ;)
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Mon Jan 31, 2011 4:55 am

It's pretty accepted that the level system in The Elder Scrolls IV: Oblivion is the greatest game in the history of the universe. ogres.
You'll breeze through all the biggest enemies in the game before level 10, then get your ass handed to you by Goblins when you break 40.

Download OOO, or the entire collection of FCOM mods. Everything changes. You'll emerge from the sewers at level one, run into a lvl 20 montain troll, and they'll hear your screaming from Anvil.

Good times.

Edit: " is the greatest game in the history of the universe" was meant to say "level system" and a word to do with the svcking of o_o I have been pre-emptively troll'd.
User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Post » Sun Jan 30, 2011 8:34 pm

The problem is excessive level scaling.

After hearing complaints about Morrowind being too hard at lower levels, and excessively easy at higher levels, Bethesda appears to have "solved" the problem with level scaling. The idea is that the world changes to match your character's level.

So that makes things unrealistic. The arena is one example. Another is the Main Quest. You'd led to believe it's urgent to do (which it isn't) so lots of people do it at an early level. Then they get a bunch on stunted scamps. If you wait it's more Xivalai and Dremora Lords.

But it doesn't make much sense to me that a newly escaped prisoner with crummy skills can defeat the feared Grand Champion of the Arena or save the world. Why aren't the Guards saving the world since they are FAR more powerful than you character.

So overhaul mod like OOO attend to make level scaling more realistic and reasonable.
User avatar
Mashystar
 
Posts: 3460
Joined: Mon Jul 16, 2007 6:35 am

Post » Mon Jan 31, 2011 5:15 am

Seriously... I am just level 2 and beat the grand master champion ... 5 shots of steel arrows in his head and he was dead :\

I was hoping to get massacred by the time i reached Brawler rank... I like Hard games.....

edit: My difficulty was at 50%


Congratulations. It seems you are ready to begin gimping your character. Leveling considerations aside, Oblvion has a blessing and a curse:

The blessing is that you can master every capability and maximize every attribute in the game.
The curse is that you can master every capability and maximize every attribute in the game.

I find the secret is to embrace weaknesses, quirks and limitations. Despite that fact that my archer could master the blade and become as strong as an ogre, she will not touch any melee weapon or add a single point to strength. It is incredibly easy to season the challenge of the game to meet your taste. Start by never adding a point to endurance for example and refusing to use all the available skills.

If you are trying to say that you don't like how the world levels with you, that point has been well-lamented over the years. Frankly, I have no problem with the way the game's level scaling works. :)
User avatar
Samantha Wood
 
Posts: 3286
Joined: Sun Oct 15, 2006 5:03 am

Post » Sun Jan 30, 2011 7:01 pm

Congratulations. It seems you are ready to begin gimping your character. Leveling considerations aside, Oblvion has a blessing and a curse:

The blessing is that you can master every capability and maximize every attribute in the game.
The curse is that you can master every capability and maximize every attribute in the game.

I find the secret is to embrace weaknesses, quirks and limitations. Despite that fact that my archer could master the blade and become as strong as an ogre, she will not touch any melee weapon or add a single point to strength. It is incredibly easy to season the challenge of the game to meet your taste. Start by never adding a point to endurance for example and refusing to use all the available skills.

If you are trying to say that you don't like how the world levels with you, that point has been well-lamented over the years. Frankly, I have no problem with the way the game's level scaling works. :)



Well said acadian

I don't have any problem with the level scaling, i'm simply aware of it and act accordingly...

I find creative roleplay ideas, and the scaling makes sense... for me. Granted many people like to pick up the game and hack n slash thier way to the top of every faction, maybe we need to re-think how we play, and not complain?

For those who can't stand it, there are mods. I once used FCOM then UFCOM, before that OOO 1.3 blah blah blah, i had over 100 mods at one point.... I have to say it just ruined the feel of the game for me. It became a melting pot of many people ideas and lost the gist of what bethesda had created. I think the guys at beth are awesome and the construction set is also..... but i only use mods that affect little tweaks now... SUch as UI improvements..

Level Scaling? It makes the game harder as you go, like it should be. Why would a no-name face ridiculous task given to him by people who know he's weak?
User avatar
Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Mon Jan 31, 2011 4:55 am

How? Even with level-scaling and a heavily-armored knight, I've never been able to do it at level 2.


it takes max 3 shots of arrows till hero level to kill something...

My character was very agile elf with arrows, most of them died with 3-5 shots of arrows on "hero"..Level... The lower levels died with 2-3 arrows .. Some of the shots where right in the nose :celebration:

The last guy was rather easy just had to run away and keep shooting him, the second last was bad ass, especially killing that imperial with long sword >_<, My piggy friend killed the other archer and mage..LOL (took me 5 tries to get this done)

I wore light raiment armor throughout..
User avatar
Gavin boyce
 
Posts: 3436
Joined: Sat Jul 28, 2007 11:19 pm

Post » Sun Jan 30, 2011 11:04 pm

Seriously... I am just level 2 and beat the grand master champion ... 5 shots of steel arrows in his head and he was dead :\

I was hoping to get massacred by the time i reached Brawler rank... I like Hard games.....

edit: My difficulty was at 50%


Are you on the PC?
OOO and FCOM are good from what I've heard (I've only tried OOO). Tamriel immersion experience (TIE) is the Khajiit's meow though. You'll get massacred...

http://www.gamesas.com/index.php?/topic/1123328-tie-tamriel-immersion-experience/
User avatar
neen
 
Posts: 3517
Joined: Sun Nov 26, 2006 1:19 pm

Post » Sun Jan 30, 2011 11:48 pm

Are you sure you've been leveling up right? Have you been sleeping as much as you should be?
User avatar
kiss my weasel
 
Posts: 3221
Joined: Tue Feb 20, 2007 9:08 am


Return to IV - Oblivion