The problem now is that the steam is at a standstill as it's coming out of the dwemer machines, as if time stopped or something.
I found the texture for the steam in NifSkope. Is there some way to stop it from emitting out of the machine like that? I tried deleting that texture box but I got a CTD when I started the game. It looks just like http://img839.imageshack.us/img839/2243/33650790.jpg in-game, as if the steam were frozen in time.
Here's the Nifskope: http://img839.imageshack.us/img839/1544/86079072.jpg
I also need help with writing a script that enables "Activator Day" from 0800 - 2000 and disables it from 2000 - 0800 and enables "Activator Night" from 2000 - 0800 and disables it from 0800 - 2000. Would someone help me write a base script for that? Pretend the coordinates are 0,0,0 and the rotation values are 0,0,0. I can change them from there, as both activators will need to be in the same positions at the same rotations so that it looks like the same object is just turning off at night and starting up in the morning.