Poll: Location Problems

Post » Thu Feb 10, 2011 5:28 pm

Hello,

This is the mod I'm working on: http://www.gamesas.com/index.php?/topic/1058900-relz-the-amusemant-park-of-cyrodiil/

Currently, I'm planning an expansion of the park, but there's only one problem: the location of the current park coincides with the location of the popular Kumiko Manor. What I need is a small, untouched area where I can place a portal. Right now, both mods sit on a small island just south-east of Anvil (You can see it on the map). My question for you guys is: of the following three options, which would you prefer? I put it in the poll too.

1. Keep the location where it is.

2. Create a new island in Topal Bay or the Abeccan Sea and put the entrance to the park there.

3. Create an indirect method of travel. I.e. a book or a spell.


Anyway, please vote in the polls or post your response.

Thanks,

Kroot
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Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Thu Feb 10, 2011 1:54 pm

I think we are at a point now where everything is going to conflict with something, not much we can do about it. So I think it is entirely up to you and what you want to do. However it may be a good idea to create an isleand in it's own worldspace if you are really concerned about conflicts. That would also give you the freedom to play with the layout however you want.
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Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Thu Feb 10, 2011 5:02 pm

Hm...okay, so the island idea currently tops the chart. I guess so far the one conclusion I can draw is: don't keep it in the same place.

Meek: Thanks, I think you have a good point with teh conflict thing. I think there's a mod for every cell nowadays.

Alright, please keep voting guys, remember, i will be changing the location based on this poll!
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Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Thu Feb 10, 2011 9:46 am

Hey guys,

Though I'd give this poll a few more days before I make a decision. I find the location of the mod critical to its popularity. A bad location could mean thousands of conflicts. So please, if you haven't already, please vote!

Thanks in advance,

Kroot
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Claire Vaux
 
Posts: 3485
Joined: Sun Aug 06, 2006 6:56 am

Post » Thu Feb 10, 2011 4:29 pm

Ok guys, one more day of polling, and then I'll post my decision.

Please vote if you haven't already. If you feel like you have an even better idea of where to put the park, feel free to share it with me through a post.

Thank you!

Kroot
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Amysaurusrex
 
Posts: 3432
Joined: Wed Aug 09, 2006 2:45 pm

Post » Thu Feb 10, 2011 8:03 pm

Alright the votes are in and the result is: An island in Topal Bay or the Abeccan Sea.

I chose this because it had the highest agree to disagree ratio. Okay, so I've decided to create the island on the Abeccan sea. It will only contain a single portal and a map marker. You can fast travel immediately.

Anyway, thanks to all who participated in this survey, and any moderator can close this poll now.

Thank you once again.

Kroot
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louise fortin
 
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Joined: Wed Apr 04, 2007 4:51 am


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