But it would have been nice to hear about this change before we started building the community project. It was a blast to build the castle. Might be my favourite Minecraft multiplayer experience so far, but to know that we got the green light even though it was heavily discussed that the world would be scrapped was a bad move.
This said, I'll welcome the new world. Now that all single-player features officially work in multi, starting fresh means no one can exploit the bugs that were present when this world was started.
No item spawn for everyone, excellent. No /home and /spawn, I don't mind. This will, indeed, give more value to minable materials.
I haven't yet posted my thoughts on the previous multiplayer elements we tried implementing since I first started in Aldgate..
If there's something we must never do again it's promoting a feature that focuses on war. Minecraft's PvP svcks. Period. Territory wars, Faction Wars, Temple Wars.. they don't work in that game. And I think we all know this by now.
Like I mentioned above, I had a blast helping build the castle. This is what we must focus on on the next world. Building stuff together.
I'm short on time I'm afraid. This is it for now. I'll add more later.