q:can you go literally all over the map

Post » Thu Feb 17, 2011 1:58 am

i see some video "container gameplay" and i wonder if it is possible to climb to the highest points of a map, is it limitless ?
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Madison Poo
 
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Post » Thu Feb 17, 2011 5:48 am

i see some video "container gameplay" and i wonder if it is possible to climb to the highest points of a map, is it limitless ?

It depends. You can get pretty high, but only in a realistic way.
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Brian Newman
 
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Post » Thu Feb 17, 2011 3:49 am

If there is nothing you can climb onto anymore, you probably are limited.

That being said, I'm quite sure you can't go out of bounds.
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SaVino GοΜ
 
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Post » Thu Feb 17, 2011 12:16 pm

If there is nothing you can climb onto anymore, you probably are limited.

That being said, I'm quite sure you can't go out of bounds.

With that said, didn't SD (as in Sir Wedgwood, iirc?) once say that one thing they wanted to avoid were invisible walls? This means that maps like Container City need to have some very clear enclosures that have to be built with SMART in mind to avoir people being able to clmb on top of the expected boundaries... Hope thay can pull that out correctly without missing a spot or two that would let people get to said invisible wall anyway (and thus pull a middle finger at SD saying "ahh you FAIL!")
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Zoe Ratcliffe
 
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Post » Thu Feb 17, 2011 5:34 am

With that said, didn't SD (as in Sir Wedgwood, iirc?) once say that one thing they wanted to avoid were invisible walls? This means that maps like Container City need to have some very clear enclosures that have to be built with SMART in mind to avoir people being able to clmb on top of the expected boundaries... Hope thay can pull that out correctly without missing a spot or two that would let people get to said invisible wall anyway (and thus pull a middle finger at SD saying "ahh you FAIL!")


QQ noooo SD doesnt fail! Leave them alooonnneee!!!
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Horror- Puppe
 
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Post » Thu Feb 17, 2011 4:32 pm

If there is nothing you can climb onto anymore, you probably are limited.

That being said, I'm quite sure you can't go out of bounds.


It would be hilarious if someone fell off the Ark.
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Micah Judaeah
 
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Post » Thu Feb 17, 2011 2:59 am

If there is nothing you can climb onto anymore, you probably are limited.

That being said, I'm quite sure you can't go out of bounds.


For some strange reason your comment made me giggle ....don't ask me why tho :D
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Jenna Fields
 
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Post » Thu Feb 17, 2011 2:25 pm

It would be hilarious if someone fell off the Ark.

If I was a developer I'd put a fake spot on each map that looks like it'd be a glitch, but would just be a fake visual that would make you fall.
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Samantha hulme
 
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Post » Thu Feb 17, 2011 8:38 am

With that said, didn't SD (as in Sir Wedgwood, iirc?) once say that one thing they wanted to avoid were invisible walls? This means that maps like Container City need to have some very clear enclosures that have to be built with SMART in mind to avoir people being able to clmb on top of the expected boundaries... Hope thay can pull that out correctly without missing a spot or two that would let people get to said invisible wall anyway (and thus pull a middle finger at SD saying "ahh you FAIL!")

SMART doesn't work like the Assassin's Creed climbing system.

In Container City, almost the entire environment would be cimbable with the AC "Parkour" system. But SMART is much more limited in that matter, it's really just a movement-enhancer.
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Wanda Maximoff
 
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Post » Thu Feb 17, 2011 1:46 am

It would be hilarious if someone fell off the Ark.

Right into the water! They were so busy learning parkour they forgot to learn to swim. The future is a confusing place.
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Catherine N
 
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Post » Thu Feb 17, 2011 1:38 am

Right into the water! They were so busy learning parkour they forgot to learn to swim. The future is a confusing place.

Not learning how to swim while you're surrounded by water... Not really clever. The future is a confusing errhm (can't be a place) time indeed.
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Rebecca Clare Smith
 
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