New Argonians skins for Skyrim (twitter)

Post » Wed Feb 23, 2011 3:09 am

@DCDeacon Will the skins be changed of the Argonians again, Like from Morrowind to Oblivion was a big change.

@Frequentie If you had to guess, what would you say, given our track record?


Beast races becoming beastly again??!! God I hope so...
User avatar
Emmie Cate
 
Posts: 3372
Joined: Sun Mar 11, 2007 12:01 am

Post » Wed Feb 23, 2011 4:33 am

I'm personally hoping for different humanoid breeds of Kahjiits, don't know enough about argonians to make any guesses. But I sense a huge likelyhood for the beast races returning to their former glory, in that they've stated they want each race to feel unique.. and what better way to start making a race feel unique than to make it seem "beastly" ^^
User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Tue Feb 22, 2011 10:45 pm

Well whatever they do i will like it if it hasn't been done they can always mod it in.
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Wed Feb 23, 2011 12:15 pm

I think Kahjits might be kinda snow leopard-like, or atleast be more furry.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Wed Feb 23, 2011 1:20 pm

Track record?

Arena
Daggerfall
Oblivion
------------
Humanlike


Morrowind
-------------
Beastlike



Not good. :sadvaultboy:
User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Wed Feb 23, 2011 11:55 am

On a similar topic, how do most of you feel about Morrowind's lack of boots for beast races? I personally would like to equip boots Oblivion style even if it does make them more human.
User avatar
Milad Hajipour
 
Posts: 3482
Joined: Tue May 29, 2007 3:01 am

Post » Wed Feb 23, 2011 9:38 am

I can't wait to see the facial system and how it works. I liked facegen at the time, but it lost a lot of what made races look so good. (And it also did not age well).


The new faces look fantastic, I am eager to see how the improved facial animations and face customization is done.


All this said, I think the redone Argonians will look great. I think this is one of the reasons we saw none of the other races faces in the reveal. I think they will be something special.
User avatar
Claire Lynham
 
Posts: 3432
Joined: Mon Feb 12, 2007 9:42 am

Post » Tue Feb 22, 2011 11:34 pm

On a similar topic, how do most of you feel about Morrowind's lack of boots for beast races? I personally would like to equip boots Oblivion style even if it does make them more human.

Personally I'd like to see the boots magically transform int some kind of footless boots, kinda like angle bracers. Or maybe just having it the morrowind way. It made the beast races seem move unique, which I liked a lot
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Tue Feb 22, 2011 11:59 pm

Khajiit
Arena & Daggerfall = Looks like elves/humans with tattoos or fur. (Ohmes or Ohmes-raht)
Morrowind = Beasttlike legs, cat heads. (Suthay-raht)
Oblivion = Human legs, cat heads. (Suthay-raht)
Skyrim = ? (?)

Argonian
Arena & Daggerfall = Human legs, lizard heads.
Morrowind = Beastlike legs, lizard heads.
Oblivion = Same as Arena & Daggerfall.
Skyrim = ?
User avatar
James Baldwin
 
Posts: 3366
Joined: Tue Jun 05, 2007 11:11 am

Post » Wed Feb 23, 2011 4:11 am

I liked Khajiits alot more in morrowind, and who needs boots anyway?
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Wed Feb 23, 2011 1:41 pm

I will freeze myself till 11-11-11.

I can't defeat the hardest boss of all time called ''Waiting
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Wed Feb 23, 2011 5:03 am

I think the track record they are reffering to is their penchant for change, given how the person was asking about a big change, not about giving them beast legs.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Wed Feb 23, 2011 1:12 pm

You guys do know that skin means texture. The colours that are painted on the model. As in skin. How the term came to existence from people re-texturing (aka re-skinning) models that already were in a game.

If you want to talk about the 3D mesh of the argonians you don't refer that as the "skin". That's model that consists of vertexes, edges and polygons - not pixels.
User avatar
Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Wed Feb 23, 2011 2:41 pm

You guys do know that skin means texture. The colours that are painted on the model. As in skin. How the term came to existence from people re-texturing (aka re-skinning) models that already were in a game.

If you want to talk about the 3D mesh of the argonians you don't refer that as the "skin". That's model that consists of vertexes, edges and polygons - not pixels.

No reason to play all technical, I do believe most of us know what a skin and a mesh is. It wasn't the question that was important, it was the answer that implied actual changes.
User avatar
Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Wed Feb 23, 2011 11:02 am

No reason to play all technical, I do believe most of us know what a skin and a mesh is. It wasn't the question that was important, it was the answer that implied actual changes.


The question in the OP talked about skin (that really means the texture, whether or not OP knows this), not the 3D mesh of the beast race lower body that is talked about in this thread.

The answer was a question, not implying anything. It says "What do you personally think we're going to do with that subject, given how we have dealt with it in the past?".
It doesn't say "We're going to do this like we have done in the past". It's a question, not answer to the question.
It's typical method of dodging the question used by politics and developers that are under NDA who are insterested on what the fans think they're making.
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Wed Feb 23, 2011 12:13 pm

On a similar topic, how do most of you feel about Morrowind's lack of boots for beast races? I personally would like to equip boots Oblivion style even if it does make them more human.


While not having boots was a disadvantage, it was one I could live with, especially if there was some sort of special benefit to make up for it. But there are other ways to allow them to wear boots without giving them human feet. Morrowind modders were able to do it, so I see no reason why Bethesda couldn't. Granted, this meant making special boots that left the feet exposed, but I'm sure Bethesda can do that easily enough, indeed, I'd imagine Bethesda could program boots to become a version that leaves foot exposed whenever Khajiit and Argonians wear them, or if boots magically morphing to fit their feet is too unrealistic for Bethesda (But magically changing in size to fit a character larger or smaller than the person they originally belonged to is not.) they can always let you pay smiths to modify them for you, or even make it an option for players to do themselves, if they have the needed skills, since the game will apparently have smithing.

But looking at the response on Twitter, it really doesn't say much, except that we can expect them to look different from Oblivion, since in each game so far, the designs of Khajiit and Argonians have changed a lot from the proceeding game. While the other races have had some changes too, of course, but none of them have varied as much as Khajiit and Argonians, so that's probably what they mean to say here, that they're going to look really different from Oblivion, and I really didn't need a response from Bethesda to tell me that. I guess we won't get any real information one what to expect Khajiit and Argonians to be like until Bethesda is ready to let us know, whenever that is.

Arena & Daggerfall = Looks like elves/humans with tattoos or fur. (Ohmes or Ohmes-raht)


Daggerfall's Khajiit also had tails, whereas Arena's were basically identical to Bosmer and I don't even know why they bothered to make them a distinctive race at the time.

And the Argonians in Daggerfall had lizard heads, the Argonians in Arena pretty much looked like humans except for having gray scaled skin, and they were hideous.

You guys do know that skin means texture. The colours that are painted on the model. As in skin. How the term came to existence from people re-texturing (aka re-skinning) models that already were in a game.

If you want to talk about the 3D mesh of the argonians you don't refer that as the "skin". That's model that consists of vertexes, edges and polygons - not pixels.


That's really semantics here, but even if one were to replace "skin" with "model", it still would technically not be accurate as we can probably assume every race will get new models in the game. I'm sure Bethesda isn't going to use a new engine and talk so much about how impressive the new graphics are, then reuse the same body models from Oblivion, the thing here is the design of the model. How will they be designed in Skyrim? This we don't know yet.
User avatar
A Boy called Marilyn
 
Posts: 3391
Joined: Sat May 26, 2007 7:17 am

Post » Wed Feb 23, 2011 3:01 am

I liked Khajiits alot more in morrowind, and who needs boots anyway?


I would never get anywhere in that game if it weren't for my boots of blinding speed.
User avatar
Princess Johnson
 
Posts: 3435
Joined: Wed Feb 07, 2007 5:44 pm

Post » Wed Feb 23, 2011 10:02 am

The question in the OP talked about skin (that really means the texture, whether or not OP knows this), not the 3D mesh of the beast race lower body that is talked about in this thread.

The answer was a question, not implying anything. It says "What do you personally think we're going to do with that subject, given how we have dealt with it in the past?".
It doesn't say "We're going to do this like we have done in the past". It's a question, not answer to the question.
It's typical method of dodging the question used by politics and developers that are under NDA who are insterested on what the fans think they're making.


Of course he was dodging the question. But he was still refering to their past, aka they've done a lot of changes to the beast races appearence in the past. It is similar to if i ask a whether a musical artist has changed his lyrics for his next CD and I'm given the answer "What do you think given the his last CD's?" If i then know that this artist has often changed lyrics AND musical style between CD's I can then safely believe the musical may also be changed.
User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Wed Feb 23, 2011 1:32 am

I would never get anywhere in that game if it weren't for my boots of blinding speed.


God I remember those boots too well :P and personally I like argonians they will just need to look more badass :)
User avatar
maria Dwyer
 
Posts: 3422
Joined: Sat Jan 27, 2007 11:24 am

Post » Wed Feb 23, 2011 4:00 am

Of course he was dodging the question. But he was still refering to their past, aka they've done a lot of changes to the beast races appearence in the past. It is similar to if i ask a whether a musical artist has changed his lyrics for his next CD and I'm given the answer "What do you think given the his last CD's?" If i then know that this artist has often changed lyrics AND musical style between CD's I can then safely believe the musical may also be changed.

It doesn't still answer the question nor should it be regarded as such.

It should be taken as it is, question to the question despite the fact that it very well be the Socratic method in use. As it is, it's not an answer without a follow up.
To regard is as Socratic method the conversation would be something like this:
A asks question
B asks what A would think about the subject given B's track record on the subject.
A answers that question.
B answers the initial question while confirming A's answer to be true or false.

As it is now:
A asks question
B says "What do you think?"
A goes around I think they are going to do X.

It's irrational to think it's the answer.
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Wed Feb 23, 2011 2:27 am

I would never get anywhere in that game if it weren't for my boots of blinding speed.


And I don't recall if I've ever worn them, myself, even when I play characters who could use them, but it all comes down to how one prefers to play the game, I suppose.
User avatar
matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Wed Feb 23, 2011 6:42 am

It doesn't still answer the question nor should it be regarded as such.

It should be taken as it is, question to the question despite the fact that it very well be the Socratic method in use. As it is, it's not an answer without a follow up.
To regard is as Socratic method the conversation would be something like this:
A asks question
B asks what A would think about the subject given B's track record on the subject.
A answers that question.
B answers the initial question while confirming A's answer to be true or false.

As it is now:
A asks question
B says "What do you think?"
A goes around I think they are going to do X.

It's irrational to think it's the answer.


Yes I've been told of this conversation pattern aswell. Is there a specific reason you like to throw out unnecessary names of methods, 3d graphical components and other stuff? why not simply make your point?

But let's roll with this. The answer wasn't completely "what do you think?" it was a "What do you think considering" yea it was still a clear dodge, but a dodge with a hint. He was refering to the fact that they HAVE made changes often, giving reason to think they'll do it again.
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Wed Feb 23, 2011 1:41 am

I think Kajiit in Morrowind looked too goofy and I could'nt take them seriously. I like the transition to human legs. It gave them a human element and I was able to relate to them more, instead of laughing at their rediculous posture.
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Wed Feb 23, 2011 1:58 pm

Yes I've been told of this conversation pattern aswell. Is there a specific reason you like to throw out unnecessary names of methods, 3d graphical components and other stuff? why not simply make your point?


I guess you missed it when I first said it.
The question in the OP talked about skin (that really means the texture, whether or not OP knows this), not the 3D mesh of the beast race lower body that is talked about in this thread.

I hate to repeat myself, but here it is again: OP talks about SKIN. People in this thread talk about 3D Mesh of the beast races lower body, not the texture. It's not the same thing, as I was trying to point out.

Why do I try to make case for my point? Maybe because I know that saying random things without reasoning them isn't smart. I'm sorry if my knowledge of methods and graphical stuff unnerves you when I try to apply them to showing what I think.

If I'd think skin=mesh and some guy would just come and say "Skin isn't mesh" I'd demand more of an explanation.

But let's roll with this. The answer wasn't completely "what do you think?" it was a "What do you think considering" yea it was still a clear dodge, but a dodge with a hint. He was refering to the fact that they HAVE made changes often, giving reason to think they'll do it again.

What rational answer would you come up with, if you wouldn't look at the past? It's no brainer.
To make predictions of the future, you must study the past as some old wise person said.

Also if you're going along with this hint thing, I'd like to remind you that this is the original starting point of the argument.
No reason to play all technical, I do believe most of us know what a skin and a mesh is [when reading this thread clearly shows it not the be the case]. It wasn't the question that was important, it was the answer that implied actual changes [when it was just a question, and not an answer to the question].

User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am


Return to V - Skyrim