A) each race will have different base model for they're bodies (likely)
B.) the movement animations will differ from race to race.
C) if it can be defined enough to be able to tell a race from a long distance off... by their unique silhouettes so to speak...
It would be awesome if orcs were more lumbering, wood elves were more prancy, and kajits tails movement changed depending on it's enviroment IE wagging if calm, fuzzy when threatened.
It would be great if it applied to walking/running as well as crouch/sneak... For example a kajit assassin would wag it's tail like a stalking panther crawling on all fours up to it's prey.
Argonians should be fatter. More toad-like.
Thoughts?