Created characters star in cutscenes YES!

Post » Thu Mar 03, 2011 8:56 am

i think your character will do almost all of the talking
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Juliet
 
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Post » Thu Mar 03, 2011 10:10 am

I'm in doubt if this is actually true. I think there is a reason why you can chose from different voices for your character - to make those cutscenes more variable.

Voices are used for issuing commands in-game as well as cutscenes. During cutscenes, your player will be assigned in place of a bot; however, I'm not sure if your character always has the most screen time when you are watching cutscenes offline.
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joannARRGH
 
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Post » Thu Mar 03, 2011 10:59 am

Been discussed before tehir are default AI bots that will appear if your offline and then their are people (friends strangers) whose own charactyer will appear. Side note: youve made alot of threads recently on alot of topics already ebing discussed. please refrain from creating thrads on every little thing and/or things being discussed.
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Melly Angelic
 
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Post » Thu Mar 03, 2011 1:00 pm

Sorry, didn't bother reading the whole thread, after a while it seemed to get abit repettive ?_?

Keep in mind that when playing coop and/or multi, the ONLY characters available to play in the cutscene ARE player made (if playing 8 player coop or 8v8) so of course, player created NPCs have to take key roles in the cutscenes...
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Peetay
 
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Post » Thu Mar 03, 2011 9:23 am

So our characters wont talk at all? Well that svcks
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Eddie Howe
 
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Post » Thu Mar 03, 2011 6:20 pm

Well we'll just have to see, won't we? :biggrin:
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Lisha Boo
 
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Post » Thu Mar 03, 2011 4:29 pm

So our characters wont talk at all? Well that svcks

They will. In the E3 BRINK demo, you can hear the player character yelling out things such as "I'm heading for our command post!"
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KRistina Karlsson
 
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Post » Thu Mar 03, 2011 10:03 pm

that personality arch-type thing sounds cool.
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sophie
 
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Post » Thu Mar 03, 2011 11:28 am

They will. In the E3 BRINK demo, you can hear the player character yelling out things such as "I'm heading for our command post!"


I know they will say things like ''MULTIPLE ENEMIES SPOTTED'' and ''ENGINEER HERE'' and stuff like that, yes

I was talking about cut scenes
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Jack Moves
 
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Post » Thu Mar 03, 2011 7:46 pm

Its nice to finally know my character is just part of the team, and thats it. Hes not the hero, hes not the commander, hes not the rookie, hes gets to be himself. His job is to keep watch of the area as the NPCs do their job, and he get to be the badass during combat, its really the perfect blend. I don't want to be the single man to stop the opposition, I want to be the man in the army, just another soldier in the war, the pressure of being the hero can get to be really stressful, I'd rather be supporting the hero, helping THEM in THEIR mission.

you sound like a good lad to play with...gamer tag?...
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Donald Richards
 
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Post » Thu Mar 03, 2011 11:27 pm

I've seen created characters talk in other games' cutscenes. I don't see why not.
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Jah Allen
 
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Post » Thu Mar 03, 2011 7:23 am

I like the fact that our character is unlikely to be talking. As the guys in that link I posted previously, I'll be glad to just be another guy... making a cameo every now and then lifting crates and driving trucks haha. It's quite a unique take for a modern FPS game.
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Rachell Katherine
 
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