ideas
animals that bite should actualy NOT LET GO. i dont want wolves headbutting me, i want them attempting to sink their teeth into me, bringing me down to the floor where they can rip my characters throat.
flying creatures should fly realisticly- oblivion didnt have anything flying at all (imps dont count) and morrowind had creatures hovering in the air and playing attack animations- i want flying enemies to fly past the player doing an attack as they pass in a bombing run way- forcing me to carefully time my swing. or i want flying creatures to stay out of reach and hurl fire down on me- forcing the player to hide/switch to ranged.
i want some enemies (particularly spiders) to WALK ON WALLS!!!!.- ever played aliens vs predator (1999/2)?- fighting aliens is utter insane. they could drop from the roof, climb up from below you, they could spring out of walls, they didnt just run across the floor, they ran on every thing. you might find that in a corridor you would have to shoot the two aliens sprinting along the roof, the alien running at you on the ground, and that alien trying to sneak up on you on the wall behind- it was VERY scary and VERY intense.
and it would be great for a spell effect :yes:
i want enemies to be able to pop up from the ground
they should just wait for the player- then they pop out.
especialy cause i demand ICE VAMPIRES!!!!!!!!!!!!!!
oh, and enemies that form once you get there- the " ice wraith " shown in the gi looks cool- but wouldent it be awsome if skelletons were piles of bones until the player went near/triggered something ?