Name: CDM-Dual Currencies
Version: 1.0
Author: CDM
Download Link: http://tesnexus.com/downloads/file.php?id=30681
Introduction:-
"Dual Currencies" is a small Mod based on an aspect of Aensland's (apparently abandoned) Cyrodiil Economic Overhaul. What this Mod does is allow the Player to have separate currencies between the Shivering Isles and Cyrodiil.
Cyrodiil uses Septims as currency.
The Shivering Isles uses Sheos as currency.
Sheos are worthless in Cyrodiil, and Septims are worthless in the Shivering Isles.
The Mod works by checking how much Gold the Player has on entering the Shivering Isles for the first time, and replaces that Gold with "Septim Tokens". Any Sheo Tokens you have are converted to Gold. Any new Gold the Player gains is assumed to be Sheos. When you return to Cyrodiil, your Gold is again checked, and replaced with "Sheo Tokens". Any Septim Tokens you have are converted to Gold.
Sheo and Septim Tokens are found in the Misc. Area of your inventory, and can be dropped (for example, being placed in Containers)-- you CANNOT drop the Currency of your current area: for example, if you are in the Shivering Isles, you can only drop Septim Tokens, not Sheo Tokens (since you will not have any, and it will be your actual Gold).
Install:
1. Copy CDM - Dual Currencies.esp to your Oblivion/Data Folder
2. Check CDM - DualCurrencies.esp in your Data Files menu
Uninstall:
1. Open the Console and Type: Set ZCDMDCUninstall to 1
2. After the Uninstall Message appears, save and exit Oblivion
3. Delete CDM - Dual Currencies.esp from your Oblivion/Data Folder
Known Issues:
Not compatible with any Mod that alters Currency/Gold dramatically (such as coin-dropping Mods, new gold denominations, et cetera)
Should work with Mods which alter the Mesh/Texture of Gold Coins
Requires Shivering Isles.
Credits:
Aensland - Original Idea
Version: 1.0
Author: CDM
Download Link: http://tesnexus.com/downloads/file.php?id=30681
Introduction:-
"Dual Currencies" is a small Mod based on an aspect of Aensland's (apparently abandoned) Cyrodiil Economic Overhaul. What this Mod does is allow the Player to have separate currencies between the Shivering Isles and Cyrodiil.
Cyrodiil uses Septims as currency.
The Shivering Isles uses Sheos as currency.
Sheos are worthless in Cyrodiil, and Septims are worthless in the Shivering Isles.
The Mod works by checking how much Gold the Player has on entering the Shivering Isles for the first time, and replaces that Gold with "Septim Tokens". Any Sheo Tokens you have are converted to Gold. Any new Gold the Player gains is assumed to be Sheos. When you return to Cyrodiil, your Gold is again checked, and replaced with "Sheo Tokens". Any Septim Tokens you have are converted to Gold.
Sheo and Septim Tokens are found in the Misc. Area of your inventory, and can be dropped (for example, being placed in Containers)-- you CANNOT drop the Currency of your current area: for example, if you are in the Shivering Isles, you can only drop Septim Tokens, not Sheo Tokens (since you will not have any, and it will be your actual Gold).
Install:
1. Copy CDM - Dual Currencies.esp to your Oblivion/Data Folder
2. Check CDM - DualCurrencies.esp in your Data Files menu
Uninstall:
1. Open the Console and Type: Set ZCDMDCUninstall to 1
2. After the Uninstall Message appears, save and exit Oblivion
3. Delete CDM - Dual Currencies.esp from your Oblivion/Data Folder
Known Issues:
Not compatible with any Mod that alters Currency/Gold dramatically (such as coin-dropping Mods, new gold denominations, et cetera)
Should work with Mods which alter the Mesh/Texture of Gold Coins
Requires Shivering Isles.
Credits:
Aensland - Original Idea
Should be working perfectly-- but if you find any issues, please let me know.