ADS

Post » Tue Mar 15, 2011 1:33 am

I will shoot whatever way the situation requires. Although I do prefer iron sights.

I prefer smaller aims like red dots because I find them more accurate at longer ranges................
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Anna Kyselova
 
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Post » Mon Mar 14, 2011 10:42 pm

I prefer smaller aims like red dots because I find them more accurate at longer ranges................

Even if they don't provide much of an accuracy boost, they are a lot less obstructive than ironsights and free up a lot of space on the screen to actually see haha.
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Skrapp Stephens
 
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Post » Mon Mar 14, 2011 6:39 pm

Even if they don't provide much of an accuracy boost, they are a lot less obstructive than ironsights and free up a lot of space on the screen to actually see haha.

I prefer those for the same reason.
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Jose ordaz
 
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Post » Mon Mar 14, 2011 7:08 pm

I wonder if ADS with miniguns... that would be strange
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BlackaneseB
 
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Post » Mon Mar 14, 2011 9:32 pm

I wonder if ADS with miniguns... that would be strange


Acog sights with extrnded mag and a silencer on a minigun:p
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Robyn Howlett
 
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Post » Mon Mar 14, 2011 2:55 pm

mini guns already have enough power they dont need extended mags and a silencer
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Ashley Campos
 
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Post » Mon Mar 14, 2011 1:21 pm

mini guns already have enough power they dont need extended mags and a silencer


Would you settle for a chainsaw attachment and incindeary rounds?
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Ebony Lawson
 
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Post » Mon Mar 14, 2011 10:33 pm

Acog sights with extrnded mag and a silencer on a minigun:p

While we're at it, why don't we just make the minigun a sentient being?
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Tina Tupou
 
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Post » Mon Mar 14, 2011 11:15 pm

Well the point is that you're aiming down range, long distance. Iron sights are for when you've found a target, not when you're potentially next to an enemy in the thick of battle.


BUt you can see people beside when aiming down the sights, in general I more meant tunnel vision in games in general.
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Shelby McDonald
 
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Post » Mon Mar 14, 2011 9:11 pm

Ditto. Unless there's 2 or more guys. Then it's hipfire-spray-slidey-bunny-hopping-tiem! :woot:


If Brink turns into a Halo bunny-hop fest then I'll pass and wait for Battlefield 3 instead. Parkour is not about bunny-hopping in the least so if you can do it in Brink, count me out.
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Jeff Turner
 
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Post » Mon Mar 14, 2011 1:45 pm

If Brink turns into a Halo bunny-hop fest then I'll pass and wait for Battlefield 3 instead. Parkour is not about bunny-hopping in the least so if you can do it in Brink, count me out.

Haha I doubt it will... that was just a tactic for CQC used in MAG. Though there was a delay and you could only jump every couple seconds, throwing a jump in at random moments in a firefight makes you a little harder to hit.
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sam smith
 
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Post » Mon Mar 14, 2011 11:21 pm

If Brink turns into a Halo bunny-hop fest then I'll pass and wait for Battlefield 3 instead. Parkour is not about bunny-hopping in the least so if you can do it in Brink, count me out.

I think circle/side strafing + crouch will be more or less the best dodging tactic. This was the case in other SD games and I like the system, because pretty much everyone can do it.
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Greg Cavaliere
 
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