vault 101 effect

Post » Mon Mar 14, 2011 8:56 pm

Hey, i want to make an effect like the vault 101 one how um, before your dad leaves the vault is fine and clean. But when your dad leaves, it switches to a copy of that vault in the same cell, its like it switches the doormarker things. PLEASE HELP
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Tinkerbells
 
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Post » Mon Mar 14, 2011 7:42 pm

Have the door to the "Fine" cell enabled, then, via script, enable the door to the other "Not Fine" cell and disable the old door.
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sophie
 
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Post » Tue Mar 15, 2011 4:37 am

i have no idea what you are talking about lol i cant see "fine" cell enabled.
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Mel E
 
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Post » Mon Mar 14, 2011 5:57 pm

i have no idea what you are talking about lol i cant see "fine" cell enabled.


By the "fine" cell he means the Vault that isn't bad yet. You have to make both yourself.
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Lynne Hinton
 
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Post » Mon Mar 14, 2011 4:22 pm

You make two seperate vaults.

You have two doors in the wasteland or wherever, stacked on top of one another. Each door goes to one of the seperate vaults.

When you want the "good" vault to be accessible, you have that vault's door be enabled, and the other disabled. And for the "bad" vault, you enable it's door, and disable the "good" door.
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GEo LIme
 
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Post » Tue Mar 15, 2011 3:31 am

oh i get it now lol thanks
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Eileen Müller
 
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