» Mon Mar 14, 2011 6:01 pm
I could care less about stumbling around while drunk, but I would like slightly stronger visual effects from drinking alcohol, like blurred vision and lack of control of the character.
More importantly that those relatively shallow effects though, are the social effects of drinking. I want there to be a real REASON to drink. Maybe it opens up unique dialog options with certain NPCs if you are under the influence while you speak to them. Maybe if you go into bars and socialize with the regulars, they will trust you more and you'll gain a disposition boost with that town, and perhaps even access to a new quest or two. Alcohol should also have some practical effects. In real life, it can dull pain and kill germs, so maybe if you are diseased or wounded, drinking alcohol can give you a temporary boost to help tide you over until you can reach somewhere to rest and heal up. I feel like alcohol is a pretty important piece of culture in many areas, and Skyrim seems like one of those places. Maybe instead of bribing someone with 50 coins to learn some new information, you could present them with a bottle of alcohol valued at 30 coins and still receive the same information. Basically, find ways to make alcohol socially relevant, and it becomes much more useful in the game. I don't think I drank a single bottle of alcohol in Oblivion because there was absolutely no reason to do it, so I just sold them all.