What about the FWE? and are their any other mods that go side by side with it?
If you want to use FWE with the beta version, load FOOK stuff after FWE, I guess, and without any v1.0 CP's. There will inevitably be a full blown CP set up for FOOK + FWE, but that will take some time and won't happen until after we're past the beta phase. I can pretty much guarantee, until then, that running the two in tandem won't work too well as there are a lot of currently unresolved conflicts... Some of the new content is actually shared via injection into CALIBR.ESM (like the respawning containers), so it might be possible in the future to use similar FO3Edit acrobatics to keep things coherent.