I was going to include this as part of my Rivet City expansion (yes, that's still ongoing!) but I'm actually thinking to release it separately because my RC Exp is all on the lower/mid deck whereas this is on the roof. I'm trying to limit the impact on the exterior to avoid issues and conflicts. The apartment would basically be in the tower section that sticks up from the ship.
I've long had the idea of having a house mod in two parts, whereby you get a small self-contained annexe that would serve as an apartment for a low-level character, and then that would open out into a much larger house for wealthier characters - so I think I'll do that with this one. I might repeat the idea with other houses later one.
Just really curious to see what you'd want in a house like this - I'm planning on going for a nice-but-not-too-nice house - no debris or rubble, but nothing too pristine either. Not too many rooms to get lost in, but plenty of storage and practical use.
What are the must-have rooms or features that you'd want?
I want it to be nice, but not to spend months on it or anything. Preferably, something I can finish in a day or two, before going back to my Scrapcave mod (which I'm still working on intermittently).