http://www.fallout3nexus.com/downloads/file.php?id=11914
VaiN's Rugs - By VaiN (ndg474 at nexus)
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Description:
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This is a modders resource which adds 78 new rugs for you to use how you like. The main purpose of this was for me to learn how to create normal maps. I wanted to add a couple of rugs to my player house, so I killed two birds with one stone.. err.. 78.. So I started work on this and, as usual, I got a bit carried away.
There are a couple of other mods that add rugs, so I took a slightly different approach and added some unique types as well. Hopefully there is something here to suit everyone's needs.
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Included:
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Large Rugs: 52
Oval Rugs: 20
Shag Rugs: 6
Nif file for each rug for your convenience.
Normal Maps for each rug.
Screenshot of each rug (to help find the one you want).
An .esp with a Test Area to view all of the rugs in-game.
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Installation:
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Extract the .zip file to any directory.
Copy the meshes and textures folder, and the .esp file to your Fallout3\Data\ folder and overwrite as needed.
If you have problems with textures not working make sure you have ArchiveInvalidation Invalidated.
You can get it here: http://www.fallout3nexus.com/downloads/file.php?id=944
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How to Use:
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The .esp file is included just for demo/testing purposes. There is no door to take you there, you must type "coc vainsrugs" in the console to get there. Make sure you save before you go there or at least know how to get back, because there is no exit. The doors merely take you from one end of the area to the other.
The easiest way if you don't want to include ALL of the rugs with your mod is just to make sure you have copied the textures and meshes to your Data directory. Then just edit any existing static object, rename it, and replace the model with the one you want to use. And don't forget to include the model and textures for it with your mod in the same directory structure.
To make it easier to find which rug is which I have included screenshots with the name of each rug.
Feel free to include these in your mods, just don't modify the original files and re-release them. And please give me credit.
If you would like, you can share some screens here as well. No varification needed.
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Known Issues:
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There may be some flickering if you have more than one rug too close together (for the oval and shag rugs). This is because they use the SmallRug01.nif as a base. Also, the test area may be laggy on some slower systems.
If you find any problems let me know and I will correct them as soon as possible.
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Future Plans:
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I would like to create different types of shag rugs as well as some unique rugs that wouldn't fall into any specific category. I would also like to create some custom designs with a 'darker' theme for those dungeon type homes. As of right now I need to get back to work on some other projects so there may not be any updates for a while. I do, however, have LOTS more resources so I could easily expand on what is here if you like. Just let me know if these aren't enough for you.
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Credits:
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All Files created by VaiN (NDG474 at Nexus)
Base images were found here: http://www.woodworkersauction.com/Rugs/carpetmain.htm
Tools Used:
Adobe Photoshop CS4 with Eye Candy Plug-In v6
Nifscope by alphasigmax, amorilia, pacmorrowind and sacarrow
And the G.E.C.K. of course
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Contact:
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PM on Nexus (NDG474)
PM on Bethesda Forums (VaiN)
or e-mail me at ndg474@gmail.com (I don't check it often though)