Yacoby's Mesh Generator question

Post » Tue Mar 15, 2011 4:55 am

Is there a way, using Yacoby's MW Mesh Generator, or some similar program, to place animated grass over a static, rather than a ground texture? I'm trying to add animated grass to Mournhold, and it'd make my life much simpler if I could simply lay grass over the "lawn" mesh that Mournhold uses. Any tips other than hand-placing every blade of grass?
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Ebony Lawson
 
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Post » Mon Mar 14, 2011 3:34 pm

I'm not aware of a way to generate grass over anything but landscape.

As to other ways to do it... Use an existing or generate the grass somewhere that's flat. Click and drag to highlight an expanse of the grass, you can grab quite a lot at once. Copy and paste into the new location however many times required to cover the area. Maybe rotate a few to give slightly differing orientation.

:shrug:

Maybe do it that way?
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Solène We
 
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Post » Tue Mar 15, 2011 12:26 am

its not possible with the mesh generator. Hand placing shouldnt take that much time, the place isnt that big. I think with the mesh generator you would spend just as much time cleaning roads and whatnot from grass. make sure the grass mesh is quite big though, and use ctrl to copy large chunks too when placing.
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Schel[Anne]FTL
 
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Post » Mon Mar 14, 2011 7:22 pm

its not possible with the mesh generator. Hand placing shouldnt take that much time, the place isnt that big. I think with the mesh generator you would spend just as much time cleaning roads and whatnot from grass. make sure the grass mesh is quite big though, and use ctrl to copy large chunks too when placing.


This. You can do this quickly, especially since the ground is flat.

Place one out, ctrl+D, pull it out, ctrl+D, pull it out- repeat until you have a good chunk of the thing, then area select a bunch, ctrl+D and pull those out and you' fill in the thing in no time.
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stacy hamilton
 
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Post » Mon Mar 14, 2011 11:29 pm

Another trick for the copying method vurt and chaka are talking about: For non-flat meshes/landscape press ctrl-z when the grass is selected and lift it up above the ground. Then press F, then ctrl-z it back to the desired height. This'll generally turn out pretty well I've found.
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Calum Campbell
 
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