» Mon Mar 14, 2011 10:09 pm
http://cs.elderscrolls.com/constwiki/index.php/Scripted_Linear_Movement tutorial might help. If you set up a string of these activators that the ship would follow and move it from one to the other, checking distance and changing target when you get close enough, it might be possible, but just one ship would take ages to script.
EDIT: wait a minute, you mentioned a rat! It may well be possible to use a creature with AI that you could continually move your ship to. I might have to think about this, but imagine if you could make a slaughterfish which the ship is repeatedly placed at... It would be much easier.