How in the hell do I this?! Ive been puzzling over it for over a week now....
I can make an animation for the ogre picking something up...
I can make an animation for an NPC being smacked around and thrown away....
What I cant even being to touch upon is how I would get these animations working flawlessly together? I can add static objects to an animation but in this case both actors would be fully independant as I would like this to be tiggered on any npc in the game (the orgre would be summonable)
After downloading a few er, 'questionable' japanese mods to see how such animations work, I know that combined npc to npc animations can be done....I just cant understand them enough to figure out how it has been managed. What I did learn is that many of the animations positions seem to be controlled via an .ini file. Does anyone know how I would even start to go about this? With so little info available about this.....Well I would REALLY appreiciate any help or pointers!