Remove Enimies From The Wasteland?

Post » Mon Mar 14, 2011 7:15 pm

Hey guys!

I'm working on an episode of a machinima series I'm involved with, and I want to shoot a scene with my characters in the Super Duper Mart parking lot. I only have one problem...there's raiders there.

I've had someone suggest moving the markers underground to prevent them from appearing...but that's done nothing to help my cause. This would be very valuable information for me, as I have a lot of situations where I could use some empty exteriors, so any help would be much appreciated.

Thanks!
User avatar
matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Tue Mar 15, 2011 4:01 am

since your on the pc why not just console yourself into god mode and kill them? even without god mode raiders arnt all that tough, so why do you need to mod the game?
User avatar
Russell Davies
 
Posts: 3429
Joined: Wed Nov 07, 2007 5:01 am

Post » Mon Mar 14, 2011 3:08 pm

since your on the pc why not just console yourself into god mode and kill them? even without god mode raiders arnt all that tough, so why do you need to mod the game?


i need to mod them out because i have two NPCs that I want to walk through the lot. And it's kind of hard when the raiders are in the way.

it just complicates things, it would be much easier to get rid of them and not have to worry whenever i run the game
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Tue Mar 15, 2011 1:56 am

i need to mod them out because i have two NPCs that I want to walk through the lot. And it's kind of hard when the raiders are in the way.

it just complicates things, it would be much easier to get rid of them and not have to worry whenever i run the game


go into console, click on each raider, and type disable, at least, that's how it worked in Oblivion :shrug:
User avatar
YO MAma
 
Posts: 3321
Joined: Thu Dec 21, 2006 8:24 am

Post » Mon Mar 14, 2011 2:02 pm

go into console, click on each raider, and type disable, at least, that's how it worked in Oblivion :shrug:


I know I can disable them. My point is I don't want them there to begin with.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Tue Mar 15, 2011 12:45 am

You can't just go there and kill them, wait for the bodies to disappear, then shoot your scene??
User avatar
Charles Weber
 
Posts: 3447
Joined: Wed Aug 08, 2007 5:14 pm

Post » Tue Mar 15, 2011 4:25 am

I hope you're not using MMM lol. But yeah, what Mr. GARY said would work just fine. The bodies would have probably disappeared too by then or you could remove them somehow. Either way, that seems to be the only way I know of.
User avatar
Sarah Knight
 
Posts: 3416
Joined: Mon Jun 19, 2006 5:02 am

Post » Mon Mar 14, 2011 8:19 pm

Just go into the GECK and delete the spawn markers. Do you know how to do that?
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Mon Mar 14, 2011 8:47 pm

Just go into the GECK and delete the spawn markers. Do you know how to do that?


I would recommend against this. Better to set them as initially disabled.
User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Tue Mar 15, 2011 1:08 am

Just go into the GECK and delete the spawn markers. Do you know how to do that?

No, delete the actual NPCs from the NPC list. For example removing Caucasian Male Raider 1 removes ANY raider of that type in the game. Including spawns.
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am


Return to Fallout 3