I've recently ran across a problem with MGE - i have a radeon hd 3850x2 card. When I toggle the shaders on (ssao, bloom, color temp), the microsttuter starting to apear.
http://www.youtube.com/watch?v=0oZklRD2KGc&feature=related
This is an example of it, but in my case it is much more pronounced - while FPS counter shows always above 30 fps indoor, the movement is jaggy and choppy. When i toggle the shaders off, it's all ok. From the description in mentioned video I discovered that theres a fix for both Fallout and Oblivion that removes the microstutter. There's also a statement that this is a Gamebryo engine fault, so this is affecting Morrowind too, i think. I can post a video of microstuttering while playing if nessesary. Is there any possible fix for this? Maybe MCP can handle this?