[REL] The Nexus

Post » Mon Mar 21, 2011 2:33 am

KoR_Nexus v2.3beta by KoRRoDEAD

Download Links
http://www.tesnexus.com/downloads/file.php?id=35750
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=320397&id=8867

Adds a new interior cell with vast transporting services and special merchants and a Female Khajiit Companian (Based on Grumpy's companion v3.1)
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The only requirements i'm aware that this will need is

Morrowind
Tribunal
Bloodmoon

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This is the first Morrowind mod (by me) that i have deemed good enough to release to the public.

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Contents


1 Companian called Mai (located in Seyda Neen)
She can transport you directly to "The Nexus" (new cell)

In this cell you will find

13 new NPC's entitled "Guides"
Each dressed to suit the kinds of places they can take you to.
Example: Ashlander Guide is dressed in Chitin Armor and can take you to the 4 Ashlander Tribe Camps.
Example: Hlaalu Guide is dressed like a Hlaalu guard and can take you to the Hlaalu settlements ie. Balmora, Suran, Dren Plantation and Odai Plateau (where you get your manor)

(i've covered pretty much all the civilized locations)


11 special Creature Merchants who all trade in different goods.

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I currently have only added some very minor dialogue but have plans for making it more indepth.

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As a closing note, this is still a Work In Progress, which i plan on improving as my modding skills increase. I'm learning as i go.

If you find you like this mod or would like to adapt it, expand on it however you like, that is fine by me.
But remember i WILL be updating it frequently until i'm completely happy with it.
Just make sure you give credit where it's due.
Both to Grumpy and Emma for the Companian Base which i built Mai with, and to me for setting up the initial concept of this mod.

Also if there are any glaringly obvious cockups i've made please tell me as i'll be glad to fix them.

And if anyone has any suggestions that they would like to see in this mod that fits what i'm doing with it, please offer up and i shall see if i can do it.

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Known Bugs need to be fixed:

-none at the moment

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Things I plan on adding for future installments:

-Edited dialogue for Mai's Companion Commands.
-More unique dialogue and quests to the NPC's.
-A "Guest quarter's" to the nexus as somewhere to rest and store things. (possible quest pre-requisite)
-Permission from Westly to use some of his heads/hairs for my NPC's. (adding the meshes to my .rar so his headpack isn't a requirement.)
-A new NPC Healer to the imperial corner. (Intended to be more useful if you have the Healer mod where they offer the services advertised)

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Version History

2.1 - 2.3 beta
-Added a light near the spriggan mechant "Twig" as she was very hard to see before.
-Added a constant Light Ability to the ghost merchant "Dumas" because he was also very hard to see.
-Replaced the swivelling door-to-nowhere at the entrance of "The Nexus" with a static.
-Fixed a few dialogue typos.
-Made some changes to "Annoying Adeth".
-Removed the clothes and weapons from "Mai" as immediate access to companian share was unbalancing. (She now asks for clothes)
-Altered the scroll of Necromancy to summon one of each undead, rather than 8 skeletons, as it only summons 1 on some computers.
-Altered the potion "Release your Demons" to have the right spell effect, i had accidentally selected the wrong one.
-Replaced another wobbling barrel with a static barrel.
-Fixed missing dialogue with "Fiddler" as in 2.0 he was non-interactive.
-Added some missing weapons to the NPCs in The Nexus. (Guards with fists aren't that scarey or lore friendly)



2.0 beta
-Removed dependancy on Westly's headpack by giving NPC's vanilla heads.
-Fixed floaters and bleeders.
-Fixed a few misplaced travel markers.
-Changed Mai from Thief to Slave.
-Renamed "Mai's Base" to "The Nexus"
-Adjusted AI so the creatures and guides will attack if you steal commit a crime in The Nexus.
-Adjusted the race and/or gender of some of the guides to make it more balanced yet still make sense.
-Added new Guide to Solstheim.
-Added generic greeting dialogue to the guides, explaining where they can take you.
-Added new dialogue to Mai and her master as a setup for any future quests i may add.
-Added 8 more creature merchants, each with their own use.
-Adjusted the lighting.
-Added some expensive "god items" to one of the vendors
-Added new room/area to the back of "The Nexus"

1.0
-Initial version requires Westly's master headpack.
-Adapted "Grumpy's Companion Project v3.1" to Female khajiit thief called Mai.
-Created new cell "Mai's Base"
-Created 12 npc's called "Guides" each transport you around Vvardenfell.
-Created 3 creature merchants.
User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Mon Mar 21, 2011 9:41 am

Two things....

firstly... since i added this to the PES site i searched up "Nexus" out of interest, and noticed there are two similar mod's by every so slightly different names.
One called "The Nexus House" and the other is simply called "Nexus". Just so you all know, i was not aware of either of these mods specifically when i made OR named mine. Although i was aware that a similar mod might have already existed.

As a result i think i shall be renaming my mod ONCE MORE... to something a little more unique.. tho what that name will be; i do not know just yet.


secondly...

I havn't stopped working on this mod, i'm still updating it, testing it and improving it. BUT... i AM taking a little detour by making my own personalized Racial powers and Birthsigns mod... These will mainly be suited to my Obsessive Compulsive "law of equality" nature and although i am sticking to things that make sense/fit lore (IMO) they will probably be very peculiar to most.... Anyways i just thought i'd let ya'll know whats happening... i SHOULD have finished my Racial and Birthsign mod by tomorrow (it had involved spending all day in excel creating tables and making everything perfect, so just have to program it all in) but once thats done i shall be getting back to Editing "The Nexus"

So... if ANYONE has any suggestions, wants, bugs they have found... please notify me here and i will do my best to include them all in my next release.

Thanks all and i hope if you havn't checked it out yet, you will soon. :)
It's becoming my baby and i'm gonna put alot of love into it to make it just right! EVEN IF THAT MEANS COMPLETELY REDOING IT FROM SCRATCH!!!!

:P

KoR
User avatar
Jay Baby
 
Posts: 3369
Joined: Sat Sep 15, 2007 12:43 pm

Post » Sun Mar 20, 2011 10:21 pm

Oh also!..

I've uploaded some up-to-date screenshots onto the PES download page, so please go and check them out.

I'll also be putting them onto the TESNexus site shortly but don't have access to the correct computer to do so just yet.

oh and if you havn't checked out my three 30second video tours please head over to the TESNexus link and take a look. they arent quite up to date as they don't feature the latest additions/tweaks but they still a good deal of whats there (visually) and give an idea of the size of the room.

Oh and the videos are 30 seconds only because i only have the free version of Fraps... if anyone can offer a free alternative that will record longer, please do and i will be happy to record a more indepth video :)
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Sun Mar 20, 2011 11:25 pm

Looks good, I'll check this out when I'm able. http://camstudio.org/ and http://www.virtualdub.org/ are good video capture programs, and they're both totally free. VirtualDub has more options but is very complicated, and CamStudio is far, far simpler to use but has less options. My tip would be to use CamStudio to record, and VirtualDub to process and add effects.
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Mon Mar 21, 2011 1:52 am

Thanks for that, i tested the two altho i cant seem to get either of those programs to record the sound from my computer.

Camstudio moans at me if i try and set the right option, and virtual dub is too confusing, like you said it was :P

anyways i hope i figure it out soon so i can post up some tasty new videos!
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm

Post » Mon Mar 21, 2011 3:07 am

Thanks for that, i tested the two altho i cant seem to get either of those programs to record the sound from my computer.

I thought I was the only one with that problem! I fix it by running a http://site.shoptronics.com/images/sku/CAB35MM5.jpg from the headphone plug to the microphone plug. Then choose microphone as your sound input. It occasionally has some small noise problems, but it works alright.
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Amysaurusrex
 
Posts: 3432
Joined: Wed Aug 09, 2006 2:45 pm

Post » Mon Mar 21, 2011 8:54 am

thanks for the tip

although i just tried it on VirtualDub but unfortunatly it sounded like a police radio being svcked thru a vacuum and being played from behind a fan... you know when u speak right up behind a fan to make it go all weird... yeh like that xD


hmm
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victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm


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