» Fri Apr 01, 2011 8:36 am
I just take 7 majors that aren't vital to survival/important quests. After you feel you've leveled a decent number of times in skills of 3 attributes, level up the "unimportant" majors. For example, alchemy is good, and pick 2 skills out of blade/blunt/hand to hand. If you're careful, you can level up the right skills in only 2 attributes and finish the level with 10 major skill level ups in a 3rd attribute.
Besides alchemy and str skills, I also like security and sneak (because I rarely use them and they are easy to avoid using), speechcraft, alteration, and conjuration. Light or heavy armor (depending on which one you use) and armorer can be good choices too.