[REL] Library Portable

Post » Tue Apr 05, 2011 9:21 am

Oops, yeah, sorry. Thanks for pointing that out. Fixed now!
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mishionary
 
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Post » Tue Apr 05, 2011 2:50 pm

You're welcome. Thanks for this!
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Angela Woods
 
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Post » Tue Apr 05, 2011 4:26 am

Woot! Thanks for the update, Adul. :D
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Anthony Santillan
 
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Post » Tue Apr 05, 2011 3:08 pm

Any way to make this compatible with http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=4054? Can't go back to the low quality original textures. :(
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Adam
 
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Post » Tue Apr 05, 2011 8:52 am

Any way to make this compatible with http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=4054? Can't go back to the low quality original textures. :(


Not unless someone decides to release a compatibility patch that changes the skin on the books that are added in this mod. I don't think it will be me though.

However, if you use a texture pack that replaces the original textures used by vanilla books' with higher quality ones, it will affect the books in LP as well.
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Kristina Campbell
 
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Post » Tue Apr 05, 2011 5:57 am

So I just made a compatibility patch for it, should I just upload it or should I e-mail it to you...?
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Phoenix Draven
 
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Post » Tue Apr 05, 2011 1:40 am

Nice! If you upload it to PES or somewhere, feel free to post a link here and I will link it from the download page. :) Thanks!
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Amber Ably
 
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Post » Tue Apr 05, 2011 4:25 pm

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8706
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Maddy Paul
 
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Post » Tue Apr 05, 2011 12:05 pm

Ooh tis pretty!
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Maeva
 
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Post » Tue Apr 05, 2011 9:00 am

Thanks, Skizo. I've added the link to the download page as well.

Edit: Link fixed.
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Wayne Cole
 
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Post » Tue Apr 05, 2011 2:34 am

Today I've tracked down two nasty errors in this mod and uploaded version 1.3 which fixes these errors. Any changes are minor and you shouldn't need to clean your save before upgrading from v1.2c. However, if you do encounter any issues or doubling after upgrading, then cleaning the mod from your save should fix those.

One of the errors I found was the Hospitality Papers in the library caused the game to crash when you tried to read them. This was most likely caused by file corruption, and re-saving the object inside the TESCS solved it.

The other problem was more obscure and no less confusing - the portable hole inventory item periodically just stopped working (like it happened to Jac after release). First I thought this was related to MWSE, but it wasn't. Instead, there was an error in the game engine that very rarely but consistently caused the script on the portable hole to return true for a GetDisabled function call, even though the item was not disabled at all. I couldn't fix the cause but I fixed the symptoms by removing a few constructs from the script. Now this issue will no longer cause the portable hole to stop working.

You can grab the new version http://adul.net/?p=dl_mwmods_library_portable.
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Miguel
 
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Post » Tue Apr 05, 2011 12:59 pm

K?sz?n?m, Adul. :)
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Budgie
 
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