If the system is the same as in oblivion the LOD is a mesh with a texture on it generated by screens of the ground texture, so if snow is not a ground texture, how would it work?
Does that mean that we will see all objects in the distance if that is the case then I would be extremely happy I just love stand and look over the world
There is of course the chance that snow will be handled not as a object nor a texture, but a completely new thing.
If any of you guys have some good ideas please post