Any ideas?
The relevant sections of the readme:
1.) Rebuild your Bashed Patch, selecting "Import Cells" from "All Natural.esp". If you have installed them, also select "All Natural ? SI.esp." and "Import Cells" from "All Natural - Indoor Weather Filter For Mods.esp".
2.) Explaining "All Natural - Indoor Weather Filter For Mods.esp"
This is a special .esp that enables other mods to have the interior cell climates that All Natural provides. You MUST use Wrye Bash for this to work. All you need to do is when you rebuild your Bashed Patch, select "Import Cells" from "All Natural - Indoor Weather Filter For Mods.esp" ("All Natural.esp" will also be selected under "Import Cells"). Do not activate the .esp but simply have it import cells into the Bashed Patch as just explained. This .esp should load just before your Bashed Patch or at least close to the end of your load list. Do not worry about the red colored box for the .esp or the claims about missing masters. You can read more about filter .esps in the Wrye Bash documentation if you wish.
3.) Load Order
All Natural Base.esm (Can go anywhere in the .esm list)
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All Natural - Real Lights.esp (Load before All Natural.esp)
All Natural.esp (Load early after the UOP and with other environmental-type mods)
All Natural - SI.esp (If you want Shivering Isles support)
Kvatch Rebuilt Weather Patch.esp (If using Kvatch Rebuilt)
...
Nascosto Isles 3.esp
All Natural - Nascosto Isles Weather Patch.esp
...
All Natural - Indoor Weather Filter For Mods.esp (Load just before your Bashed Patch)
Bashed Patch.esp (Remember to Import Cells from All Natural.esp & All Natural ? Indoor Weather Filter For Mods.esp into this!)
- Ryan Paul Fialcowitz