Parabellum had the same "feature" and I didn't like it back then either.
But heck, what should we do? If Splash Damage think it must be there, they will put it in. I'm fine with servers that have this option disabled.
It looks like the aura sort of fades out as you get closer. I don't think it is that big of a deal
Oh good, that means it doesn't ruin the game in situations where it doesn't matter...
Sad but true.
Hmmm ... reading that thread makes me want to sign up on the SD forums ...
believe me i will be playing on the xbox, and i have never once heard anyone complain about visibility issues, i play alot of bbc2 and after an hour of play i could get my dog to distinguish between allies and enemies. the same for counter strike, even just glimpsing a player you can tell whos team he is on, just instinctivly even when they are like 30 pixels large on screen, you can just tell, and adding the glow effect will encourage snipers, no doubt, its easy to pick off a flourecent postbox from a mile away.
He makes an excellent point right there.
Why weaken snipers on the stats, when you massively buff them in gameplay?