navigate to heightmap editor / view ..then click regenerate overwiew
open and enlarge the overwiew window...you will notice a yellow square...this square can be moved (by leftclicking on the overwiew map)
the area covered by the yellow square will be shown in your heightmap editor window
cheers
Thanks it worked!

Now, after making huge landmass edits, saving-time in increased a lot, I have to wait for about a minutre or so every time I save. Now what's the best way to bypass that?

I was thinking that maybe creating all major landmass edits along with possible region generation first, and live with the long save-time, and then either do the fine tuning on a new esp file which is dependent on the other esp. Or perhaps convert the original esp to a master... what's best?
I'm currently just messing around with the "create huge landmass" methods to get a feel for it, so I'd be glad to have some tips