MCA 5.2 or MCA 6.0?

Post » Fri Apr 08, 2011 3:04 am

which one should i download? i know 6.0 is the newest but im also concerned about compatibility. Which version should i download?
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Antony Holdsworth
 
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Post » Thu Apr 07, 2011 8:38 pm

where is the 6.0 dl i can't seem to find it? N/M i have and would go with 5.2 because there are a lot of tweaks and such for it.
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Gavin Roberts
 
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Post » Fri Apr 08, 2011 12:20 am

where is the 6.0 dl i can't seem to find it? N/M i have and would go with 5.2 because there are a lot of tweaks and such for it.


I hope that those tweaks and addons (mogmod addons especialy) will be updated, as MCA 6.0 is much better in quality and crash control than 5.2.

If you want a bunch of addons use 5.2, but it will cause your game to crash whenever drunkards talks to you XD.
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Justin
 
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Post » Fri Apr 08, 2011 1:08 am

i had heard about a lot of crashes with MCA 5.2 but i never really got many more than without it. i have a kinda old PC in that i have the minimum specs to run OB but can't and i had a rather large complicated load list. 1.8 ghz sempron 1.5 gig ram and a 128mb ati card. i can't sat that i have tried 6.0 but i will i'm almost to the point of starting again for the millionth time.
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C.L.U.T.C.H
 
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Post » Thu Apr 07, 2011 6:20 pm

I hope that those tweaks and addons (mogmod addons especialy) will be updated, as MCA 6.0 is much better in quality and crash control than 5.2.

If you want a bunch of addons use 5.2, but it will cause your game to crash whenever drunkards talks to you XD.

i never had that problem when i used it, wierd. Anyway can someone explain the difference between the two to me? Are there any good addons for 6.0?
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Janine Rose
 
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Post » Fri Apr 08, 2011 12:16 am

MCA 6.0 does fix alot of different problems and tweaks some more stuff. I myself did a new MCA names based on this, so that is taken care of. Antares did a patch for his big mod and MCA 6.0, so that is also taken care of.
Its also good to note that MCA 6.0 is actually at 6.1 now and includes even more fixes(this happened due to feedback from me and a few other people several days after 6.0 came out). The addon and patch me and Antares made though still apply.
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Krystina Proietti
 
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Post » Thu Apr 07, 2011 9:35 pm

i think I understand the TC's question. Its because some mods say "compatible with MCA 5.2" or have a compatibility addon for MCA 5.2 but very few for 6.x. That being said I use MCA 6.1 and an other mod that gives names to MCA NPCs. As for compatibility issues, I have had no problems so far and I'm using quite a lot of mods, some of which could potentially conflict but they don't to my knowledge.

I also use Starfire's NPC's together with MCA and it doesn't seem to cause any issue. Now the cities are full of life. Its awesome!
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Melissa De Thomasis
 
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Post » Fri Apr 08, 2011 6:35 am

Well wasn't he working on version 6.0 for a while and then he stopped? I think Neoptolemus will come back to finish it someday. I think we all hope he does.
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Penny Wills
 
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Post » Fri Apr 08, 2011 5:55 am

Well wasn't he working on version 6.0 for a while and then he stopped? I think Neoptolemus will come back to finish it someday. I think we all hope he does.


Actually like I said its up to 6.1 now and I swear I think I read somewhere that he was doing more work on this, but that may have been for another mod or perhaps it was in his readme for it.
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Nomee
 
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