I was wonderring what factors effect performance (water refraction, anti-aliasing)
Also, how much does having anti-anilasing enabled affect performance in FO3?
What do these do and what am I better off having disabled/enabled.
.Bloom
.HDR
.Decal Cap
What are the suggested View Distanced for
.Actor Fade (1-15)
.Object Fade (1-15)
.Light Fade (1-35)
.Item Fade (1-15)
.Grass Fade (1-7)
.Shadow Fade (1-10)
.Specularity Fade (1-15)
Thanks.