I started this mod a few weeks ago and made significant progress in the first few days. Since then I've been lacking, but I've decided to start it again.
It is still work in progress, so if you find any problems, let me know -
Download @ http://www.tesnexus.com/downloads/file.php?id=29365
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Ayleid House
V 0.7
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By AiiNZ
AiiNZ@live.co.uk
17/01/10
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INTRODUCTION -
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This mod is part of my 'Scenic Homes' project. The aim of
which is to create a couple of houses in nice environments.
I would like to turn this into a modding team, so anyone
who would like to help, don't hesitate to PM or E-mail me.
The current release is in it's Beta phase.
BUGS*
None
WHAT TO EXPECT IN THE CURRENT RELEASE -
* No new models/textures (YET)
* Beautiful and cleverly designed interior
* A few little secrets ;D
* Basic house functions
UPDATES TO EXPECT -
* New models/textures
* More 'Surprises'
* Some new scripts
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INSTALLATION -
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Copy the .esp into your Oblivion/Data folder.
Start OMM (or the Oblivion Launcher)
Tick the box next to AyleidHouse.esp
Load your game and enjoy

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LOCATION -
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Follow the road west from the Chedinhal West gate until
you come across a pond to your right. Follow the hill
north and just to your left you wil find the house.