Picking major skills is so boooorring, :snoring: but this one sounded like a real RP fun concept!
Well, whatever you do, don't pick destruction. Buffy gave a fire staff to a farmer once to help keep roaming goblins away. Well. . . let's just say between the farmer's lack of training and his farmhouse's thatched roof, it, um, didn't work out so well. :flamethrower:
Mercantile. All that hard work needs to result in good prices at harvest time.
Blunt. So he can use an axe to chop firewood of course. Oh, and behead those poor chickens at dinner time.
Alchemy. I mean if you you're going to work with plants. . . .
Marksman. This will help to keep those pesky rabbits away from the crops. And it's much safer to thatched roofs than a fire staff.
Conjuration for sure. Nothing beats a few scamps around for help at harvest time.
Alteration. Imagine how handy feather and water walk can be when it's time to lug that harvest to market!
Armorer. This way, he can keep his axe, rakes, hoes etc in top condition!
:twirl: