Laura Craft and Piratelord's Redesigned Vivec....

Post » Sat May 28, 2011 1:19 pm

Has anyone ever made a patch for these two mods to work together? I mean, I remember needing to go to one of the plaza's for Laura's quests on a couple of occasions, but RV removes the plaza's, so uhm....before I add Laura to my current load order, I was just wondering if anyone has ever made a patch for either mod to work together.

If not, I can wip up a quick mod that adds the plaza's back into the game via a simple hidden door or something, but I figured it would be worth asking before i open the CS and edit RV.
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Imy Davies
 
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Post » Sat May 28, 2011 10:34 am

I don't know of such a patch. As a more elegant solution than adding a hidden door to the Foreign Quarter Plaza, you could also place Morgan Beck somewhere in PirateLord's open FQ canton by script. Since NPCs automatically feature persistent references, this should be an easy job.
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luke trodden
 
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Post » Sat May 28, 2011 6:27 pm

I don't know of such a patch. As a more elegant solution than adding a hidden door to the Foreign Quarter Plaza, you could also place Morgan Beck somewhere in PirateLord's open FQ canton by script. Since NPCs automatically feature persistent references, this should be an easy job.



Thanks for the reply, I didn't realize that the quests didn't have a cell condition, i'll double check before I change anything in the CS to be safe, but that does sound like a better solution. :)

Mods can close this topic now.
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jennie xhx
 
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