Obsidian did a terrible job with the writing and voicing in this game. First off, the writing half the time isn't the same as what the voice of the character was saying.
Maybe that's just your version of the game. :mellow:
Second, the voice would sometimes skip half of the dialogue and just say a word or two.
Maybe that's just your version of the game. :mellow:
I mean... Obsidian is just lazy. With the game world and everything. I mean, half of the places on the map are total bullsh!t, for example, Chance's Map, a place in Fallout: New Vegas... it's just a little lines dug out in the sand, I mean yeah it's cool to look at for a second, but the place has no definitive reason to be there.
Did you read All Roads?
Same goes for... let's say Goodsprings Cemetary and Goodsprings Source, they're like right next to Goodspring, they really don't need to be marked places on the map.
I do agree that there are tons of locations that did not in fact need a map marker what so ever.
But I think it's important that these locations don't have an "OMYGOSHAWESOME" dungeon or loot.
It makes for a more realistic game-world.
And Fallout was never about exploration until FO3 anyway so Obsidian did a fine job with the game-world.
And also, there's this huge Canyon blocking one-fourth of the map, the game could've been so bigger if that canyon was lessened half it's size. Same goes for the North West, South West, South, North East corners... they could've had more content to them but no, instead they just put invisible walls and canyons in the way.
You do realize that it's hard to create a gameworld that fits together and that they might not have had enough time to fill the world to the pores with content right?
Dear god, don't let them make another game.
Dear Bruce Willis, let them make every Fallout game from now on.
Fallout is about AMERICA in a post-apocalyptic world, it's only better they show what happened to the rest of the country... instead of being in the East.
I fail to understand the meaning of this post in reply to mine. :bonk: