Huge Worldspace

Post » Sat May 28, 2011 6:30 am

If I wanted to make a worldspace that would be the equivalent of 100sq miles, what properties would I put in the boxes while creating the worldspace?
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Lil Miss
 
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Post » Sat May 28, 2011 12:08 pm

The Worldspace dialogue doesn't control the size of the worldspace. The x,y coordinates refer to the in-game map. The size of the worldspace is controlled by the http://cs.elderscrolls.com/constwiki/index.php/Heightmap_Editing. Each quad is a little over http://cs.elderscrolls.com/constwiki/index.php/Oblivion_Units in length, so you would need about 10 quads to create a world space this big. Memory limitations on the CS mean you would probably have to build it up in successive stages, creating a portion of the heightmap, converting it to an esm, expanding it in a plugin, merging it, etc., until you get the size you want.
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Sasha Brown
 
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Post » Sat May 28, 2011 4:42 pm

Cool, thanks. I always thought those x,y coordinate things in the world creation thing would limit how big you could make your map. :P
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Arnold Wet
 
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