Blender to Nifskope

Post » Sat May 28, 2011 10:41 am

I've made a building from scratch in blender and I import it into nifskope but after the import all the meshes have duplicated about 2-3 times so i end up with either smoothed meshes (which i don't want), multiple havoks (which are unnecessary), or just weird effects.
I've successfully made objects and statics with collision before and this has never happened. Please help if you can, anything is worth a go =]
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rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Sat May 28, 2011 12:30 pm

I've made a building from scratch in blender and I import it into nifskope but after the import all the meshes have duplicated about 2-3 times so i end up with either smoothed meshes (which i don't want), multiple havoks (which are unnecessary), or just weird effects.
I've successfully made objects and statics with collision before and this has never happened. Please help if you can, anything is worth a go =]


Delete the duplicated meshes with ''Remove Branch''.
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Steph
 
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Joined: Sun Nov 19, 2006 7:44 am

Post » Sat May 28, 2011 11:30 am

Delete the duplicated meshes with ''Remove Branch''.


Thanks =]


Okay so new problem, now my havok data is creating massive amounts of data (red lines everywhere) for no apparent reason =/
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Tarka
 
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Joined: Sun Jun 10, 2007 9:22 pm

Post » Sat May 28, 2011 12:22 pm

Thanks =]


Okay so new problem, now my havok data is creating massive amounts of data (red lines everywhere) for no apparent reason =/


Actually scrap that, it was just me being dumb.
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Veronica Flores
 
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